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		<title>Обновление 1.01 (Diablo) - История изменений</title>
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		<updated>2026-05-21T10:56:19Z</updated>
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		<id>https://wiki.glasscannon.ru/index.php?title=%D0%9E%D0%B1%D0%BD%D0%BE%D0%B2%D0%BB%D0%B5%D0%BD%D0%B8%D0%B5_1.01_(Diablo)&amp;diff=30087&amp;oldid=prev</id>
		<title>Novax: Новая страница: «== Changes == * Fixed Gossip (same gossip from each towner every time) * Fixed disappearing quests (upon re-entering the town level, quest statuses were incorrect…»</title>
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				<updated>2023-12-06T06:40:55Z</updated>
		
		<summary type="html">&lt;p&gt;Новая страница: «== Changes == * Fixed Gossip (same gossip from each towner every time) * Fixed disappearing quests (upon re-entering the town level, quest statuses were incorrect…»&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Changes ==&lt;br /&gt;
* Fixed Gossip (same gossip from each towner every time)&lt;br /&gt;
* Fixed disappearing quests (upon re-entering the town level, quest statuses were incorrectly cleared through array bounds overstep).&lt;br /&gt;
* Fixed generating spell books by Adria (would &amp;quot;morph&amp;quot; on new game).&lt;br /&gt;
* Fixed the bug where picking up gold when your inventory is full duplicates the gold in your hand and fills your gold slot.&lt;br /&gt;
* Fixed the Berserk spell to prevent crashes (large numbers of berserk monsters occasionally attacked dead monsters).&lt;br /&gt;
* Fixed inactive monsters to prevent same kind of crash as above&lt;br /&gt;
* Fixed entering levels; had crashed on some systems (seemingly randomly).&lt;br /&gt;
* Fixed doppelganger's items to not clone Diablo&lt;br /&gt;
* Fixed generating rings of fire behind a wall.&lt;br /&gt;
* Sped up monk's open-hand attack (users complained he should be faster with feet than with the sweeping staff).&lt;br /&gt;
* Various small internal fixes to prevent potential misbehavior.&lt;br /&gt;
* Fixed monster hitpoints variable type for tough monsters (some monsters, especially in Nightmare/Hell difficulty, had way fewer hit points than specified)&lt;br /&gt;
* Changed Search spell to show items on automap, too (users complained they couldn't find things behind solid walls in Caves, Nest, Crypt).&lt;br /&gt;
* Fix to unique items changing between games (Veil of Steel, Arkaine's Valor, etc.).&lt;br /&gt;
* Fixed to dropping and picking back up oiled items (bonus was lost).&lt;br /&gt;
* Fixed Cathedral Map activation crash bug&lt;br /&gt;
* Added sounds to Mana Drain and Disenchant traps&lt;br /&gt;
* Monster hit points in Nightmare/Hell are +100/200 instead of +1.5/+3&lt;br /&gt;
* Fixed monster stats display in Nightmare/Hell to reflect the halving.&lt;br /&gt;
* Balance/Stability/Harmony now does something&lt;/div&gt;</summary>
		<author><name>Novax</name></author>	</entry>

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