Шаблон:Легендарные свойства (Diablo IV) броня — различия между версиями
Novax (обсуждение | вклад) |
Novax (обсуждение | вклад) |
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(не показано 7 промежуточных версий этого же участника) | |||
Строка 5: | Строка 5: | ||
<!--When you stand inside your own damaging ground effects, you increase the damage it deals by 26%--> | <!--When you stand inside your own damaging ground effects, you increase the damage it deals by 26%--> | ||
− | * <div style="color:#CC5500"> Enemies afflicted with a damage over time effect deal [ | + | * <div style="color:#CC5500"> Enemies afflicted with a damage over time effect deal [20-30]% less damage to you. </div> |
+ | <!--Enemies afflicted with a damage over time effect deal [26]% less damage to you.--> | ||
− | * <div style="color:#CC5500"> While you have a Barrier active, there is a [ | + | * <div style="color:#CC5500"> While you have a Barrier active, there is a [25-30]% chance to ignore incoming direct damage from Distant enemies. </div> |
+ | <!--While you have a Barrier active, there is a X% chance to ignore incoming direct damage from Distant enemies.--> | ||
− | * <div style="color:#CC5500"> Lucky Strike: When you hit a Crowd Controlled enemy, there is up to a [30- | + | * <div style="color:#CC5500"> Lucky Strike: When you hit a Crowd Controlled enemy, there is up to a [30-45]% chance for that Crowd Control effect to spread to another unaffected nearby enemy. </div> |
<!--Lucky Strike: When you hit a Crowd Controlled enemy, there is up to a X% chance for that Crowd Control effect to spread to another unaffected nearby enemy.--> | <!--Lucky Strike: When you hit a Crowd Controlled enemy, there is up to a X% chance for that Crowd Control effect to spread to another unaffected nearby enemy.--> | ||
− | * <div style="color:#CC5500"> When you stand inside your own damaging ground effects, you increase the damage they deal by [27]% </div> <!--When you stand inside your own damaging ground effects, you increase the damage they deal by 27%--> | + | * <div style="color:#CC5500"> When you stand inside your own damaging ground effects, you increase the damage they deal by [27]% </div> |
+ | <!--When you stand inside your own damaging ground effects, you increase the damage they deal by 27%--> | ||
− | * <div style="color:#CC5500"> Your Chill effects will trigger Freeze [25]% faster but you deal 30% less Frost damage </div> <!--Your Chill effects will trigger Freeze 25% faster but you deal 30% less Frost damage--> | + | * <div style="color:#CC5500"> Your Chill effects will trigger Freeze [25]% faster but you deal 30% less Frost damage </div> |
+ | <!--Your Chill effects will trigger Freeze 25% faster but you deal 30% less Frost damage--> | ||
− | * <div style="color:#CC5500"> Teleport forms a rift in your path that increases your critical strike chance by [39]% for 5 seconds </div> <!--Teleport forms a rift in your path that increases your critical strike chance by 39% for 5 seconds--> | + | * <div style="color:#CC5500"> Teleport forms a rift in your path that increases your critical strike chance by [39]% for 5 seconds </div> |
+ | <!--Teleport forms a rift in your path that increases your critical strike chance by 39% for 5 seconds--> | ||
− | * <div style="color:#CC5500"> Critical Strikes grant [8,0]% Moviement Speed for 1 second. The duration can be extended. </div> <!--Critical Strikes grant 8,0% Moviement Speed for 1 second. The duration can be extended.--> | + | * <div style="color:#CC5500"> Critical Strikes grant [8,0]% Moviement Speed for 1 second. The duration can be extended. </div> |
+ | <!--Critical Strikes grant 8,0% Moviement Speed for 1 second. The duration can be extended.--> | ||
− | * <div style="color:#CC5500"> You may move freely thought enemies while below [55]% total Life. </div> <!--You may move freely thought enemies while below [55]% total Life.--> | + | * <div style="color:#CC5500"> You may move freely thought enemies while below [55]% total Life. </div> |
+ | <!--You may move freely thought enemies while below [40-55]% total Life.--> | ||
− | * <div style="color:#CC5500"> When your Minor Destruction spells critically strike, your next Major Destruction spell costs no mana and has [100]% chance to critically strike </div> <!--When your Minor Destruction spells critically strike, your next Major Destruction spell costs no mana and has | + | * <div style="color:#CC5500"> When your Minor Destruction spells critically strike, your next Major Destruction spell costs no mana and has [100]% chance to critically strike </div> |
+ | <!--When your Minor Destruction spells critically strike, your next Major Destruction spell costs no mana and has X% chance to critically strike--> | ||
− | * <div style="color:#CC5500"> Skills that cost Fury will consume all remaining Fury and grant a [3,8]% damage bonus for each extra point of Fury consumed </div> <!--Skills that cost Fury will consume all remaining Fury and grant a X% damage bonus for each extra point of Fury consumed--> | + | * <div style="color:#CC5500"> Skills that cost Fury will consume all remaining Fury and grant a [3,8]% damage bonus for each extra point of Fury consumed </div> |
+ | <!--Skills that cost Fury will consume all remaining Fury and grant a X% damage bonus for each extra point of Fury consumed--> | ||
− | * <div style="color:#CC5500"> Enemies hit with Basic Skills increases the damage of your next Core Skill by [5]%, up to 50%. </div> <!--Enemies hit with Basic Skills increases the damage of your next Core Skill by [5]%, up to 50%.--> | + | * <div style="color:#CC5500"> Enemies hit with Basic Skills increases the damage of your next Core Skill by [5]%, up to 50%. </div> |
+ | <!--Enemies hit with Basic Skills increases the damage of your next Core Skill by [5]%, up to 50%.--> | ||
− | * <div style="color:#CC5500"> Thorns damage dealt has a [28]% chance to deal damage to all enemies around you. </div> <!--Thorns damage dealt has a [28]% chance to deal damage to all enemies around you.--> | + | * <div style="color:#CC5500"> Thorns damage dealt has a [28]% chance to deal damage to all enemies around you. </div> |
+ | <!--Thorns damage dealt has a [28]% chance to deal damage to all enemies around you.--> | ||
* <div style="color:#CC5500"> While you have a Barrier active, there is a [25-30]% chance to ignore incoming direct damage from Distant enemies.</div> <!--While you have a Barrier active, there is a X% chance to ignore incoming direct damage from Distant enemies.--> | * <div style="color:#CC5500"> While you have a Barrier active, there is a [25-30]% chance to ignore incoming direct damage from Distant enemies.</div> <!--While you have a Barrier active, there is a X% chance to ignore incoming direct damage from Distant enemies.--> | ||
− | * <div style="color:#CC5500"> Every [15-16] seconds, gain a Barrier absorbing up to [85-115] damage. </div> <!--Every X seconds, gain a Barrier absorbing up to 85 damage.--> | + | * <div style="color:#CC5500"> Every [15-16] seconds, gain a Barrier absorbing up to [85-115] damage. </div> |
+ | <!--Every X seconds, gain a Barrier absorbing up to 85 damage.--> | ||
− | * <div style="color:#CC5500"> When struk, a magical bubble forms around you for 8 seconds, absorbing 1,680 damage. Can only occur once per [13] seconds. </div> <!--When struk, a magical bubble forms around you for | + | * <div style="color:#CC5500"> When struk, a magical bubble forms around you for 8 seconds, absorbing [1,680-2,330] damage. Can only occur once per [13-18] seconds. </div> |
+ | <!--When struk, a magical bubble forms around you for X seconds, absorbing 1,680 damage. Can only occur once per X seconds.--> | ||
+ | |||
+ | * <div style="color:#CC5500"> Basic Skills gain [24]% Attack Speed. </div> | ||
+ | <!--Basic Skills gain X% Attack Speed.--> | ||
+ | |||
+ | * <div style="color:#CC5500"> Taking [15-20]% of your total Life in damage while Stunned, Frozen or Immobilized will clear the effect. </div> | ||
+ | <!--Taking X% of your total Life in damage while Stunned, Frozen or Immobilized will clear the effect.--> |
Текущая версия на 09:39, 19 марта 2023
- Enemies are slowed by [26]% for 5 seconds when you evade throught them.
- When you stand inside your own damaging ground effects, you increase the damage it deals by [26]%
- Enemies afflicted with a damage over time effect deal [20-30]% less damage to you.
- While you have a Barrier active, there is a [25-30]% chance to ignore incoming direct damage from Distant enemies.
- Lucky Strike: When you hit a Crowd Controlled enemy, there is up to a [30-45]% chance for that Crowd Control effect to spread to another unaffected nearby enemy.
- When you stand inside your own damaging ground effects, you increase the damage they deal by [27]%
- Your Chill effects will trigger Freeze [25]% faster but you deal 30% less Frost damage
- Teleport forms a rift in your path that increases your critical strike chance by [39]% for 5 seconds
- Critical Strikes grant [8,0]% Moviement Speed for 1 second. The duration can be extended.
- You may move freely thought enemies while below [55]% total Life.
- When your Minor Destruction spells critically strike, your next Major Destruction spell costs no mana and has [100]% chance to critically strike
- Skills that cost Fury will consume all remaining Fury and grant a [3,8]% damage bonus for each extra point of Fury consumed
- Enemies hit with Basic Skills increases the damage of your next Core Skill by [5]%, up to 50%.
- Thorns damage dealt has a [28]% chance to deal damage to all enemies around you.
- While you have a Barrier active, there is a [25-30]% chance to ignore incoming direct damage from Distant enemies.
- Every [15-16] seconds, gain a Barrier absorbing up to [85-115] damage.
- When struk, a magical bubble forms around you for 8 seconds, absorbing [1,680-2,330] damage. Can only occur once per [13-18] seconds.
- Basic Skills gain [24]% Attack Speed.
- Taking [15-20]% of your total Life in damage while Stunned, Frozen or Immobilized will clear the effect.