Шаблон:Легендарные свойства (Diablo IV) броня — различия между версиями

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(не показаны 3 промежуточные версии этого же участника)
Строка 5: Строка 5:
 
<!--When you stand inside your own damaging ground effects, you increase the damage it deals by 26%-->
 
<!--When you stand inside your own damaging ground effects, you increase the damage it deals by 26%-->
  
* <div style="color:#CC5500"> Enemies afflicted with a damage over time effect deal [20-30]% less damage to you. </div> <!--Enemies afflicted with a damage over time effect deal [26]% less damage to you.-->
+
* <div style="color:#CC5500"> Enemies afflicted with a damage over time effect deal [20-30]% less damage to you. </div>  
 +
<!--Enemies afflicted with a damage over time effect deal [26]% less damage to you.-->
 
   
 
   
* <div style="color:#CC5500"> While you have a Barrier active, there is a [28]% chance to ignore incoming direct damage from Distant enemies. </div> <!--While you have a Barrier active, there is a [28]% chance to ignore incoming direct damage from Distant enemies.-->
+
* <div style="color:#CC5500"> While you have a Barrier active, there is a [25-30]% chance to ignore incoming direct damage from Distant enemies. </div>  
 +
<!--While you have a Barrier active, there is a X% chance to ignore incoming direct damage from Distant enemies.-->
  
 
* <div style="color:#CC5500"> Lucky Strike: When you hit a Crowd Controlled enemy, there is up to a [30-45]% chance for that Crowd Control effect to spread to another unaffected nearby enemy. </div>  
 
* <div style="color:#CC5500"> Lucky Strike: When you hit a Crowd Controlled enemy, there is up to a [30-45]% chance for that Crowd Control effect to spread to another unaffected nearby enemy. </div>  
 
<!--Lucky Strike: When you hit a Crowd Controlled enemy, there is up to a X% chance for that Crowd Control effect to spread to another unaffected nearby enemy.-->
 
<!--Lucky Strike: When you hit a Crowd Controlled enemy, there is up to a X% chance for that Crowd Control effect to spread to another unaffected nearby enemy.-->
  
* <div style="color:#CC5500"> When you stand inside your own damaging ground effects, you increase the damage they deal by [27]% </div> <!--When you stand inside your own damaging ground effects, you increase the damage they deal by 27%-->
+
* <div style="color:#CC5500"> When you stand inside your own damaging ground effects, you increase the damage they deal by [27]% </div>
 +
<!--When you stand inside your own damaging ground effects, you increase the damage they deal by 27%-->
  
* <div style="color:#CC5500"> Your Chill effects will trigger Freeze [25]% faster but you deal 30% less Frost damage </div> <!--Your Chill effects will trigger Freeze 25% faster but you deal 30% less Frost damage-->
+
* <div style="color:#CC5500"> Your Chill effects will trigger Freeze [25]% faster but you deal 30% less Frost damage </div>  
 +
<!--Your Chill effects will trigger Freeze 25% faster but you deal 30% less Frost damage-->
 
   
 
   
* <div style="color:#CC5500"> Teleport forms a rift in your path that increases your critical strike chance by [39]% for 5 seconds </div> <!--Teleport forms a rift in your path that increases your critical strike chance by 39% for 5 seconds-->
+
* <div style="color:#CC5500"> Teleport forms a rift in your path that increases your critical strike chance by [39]% for 5 seconds </div>  
 +
<!--Teleport forms a rift in your path that increases your critical strike chance by 39% for 5 seconds-->
  
* <div style="color:#CC5500"> Critical Strikes grant [8,0]% Moviement Speed for 1 second. The duration can be extended. </div> <!--Critical Strikes grant 8,0% Moviement Speed for 1 second. The duration can be extended.-->
+
* <div style="color:#CC5500"> Critical Strikes grant [8,0]% Moviement Speed for 1 second. The duration can be extended. </div>  
 +
<!--Critical Strikes grant 8,0% Moviement Speed for 1 second. The duration can be extended.-->
  
* <div style="color:#CC5500"> You may move freely thought enemies while below [55]% total Life. </div> <!--You may move freely thought enemies while below [55]% total Life.-->
+
* <div style="color:#CC5500"> You may move freely thought enemies while below [55]% total Life. </div>  
 +
<!--You may move freely thought enemies while below [40-55]% total Life.-->
  
* <div style="color:#CC5500"> When your Minor Destruction spells critically strike, your next Major Destruction spell costs no mana and has [100]% chance to critically strike </div> <!--When your Minor Destruction spells critically strike, your next Major Destruction spell costs no mana and has [ 100 ]% chance to critically strike-->
+
* <div style="color:#CC5500"> When your Minor Destruction spells critically strike, your next Major Destruction spell costs no mana and has [100]% chance to critically strike </div>  
 +
<!--When your Minor Destruction spells critically strike, your next Major Destruction spell costs no mana and has X% chance to critically strike-->
  
* <div style="color:#CC5500"> Skills that cost Fury will consume all remaining Fury and grant a [3,8]% damage bonus for each extra point of Fury consumed </div> <!--Skills that cost Fury will consume all remaining Fury and grant a X% damage bonus for each extra point of Fury consumed-->
+
* <div style="color:#CC5500"> Skills that cost Fury will consume all remaining Fury and grant a [3,8]% damage bonus for each extra point of Fury consumed </div>  
 +
<!--Skills that cost Fury will consume all remaining Fury and grant a X% damage bonus for each extra point of Fury consumed-->
  
* <div style="color:#CC5500"> Enemies hit with Basic Skills increases the damage of your next Core Skill by [5]%, up to 50%. </div> <!--Enemies hit with Basic Skills increases the damage of your next Core Skill by [5]%, up to 50%.-->
+
* <div style="color:#CC5500"> Enemies hit with Basic Skills increases the damage of your next Core Skill by [5]%, up to 50%. </div>  
 +
<!--Enemies hit with Basic Skills increases the damage of your next Core Skill by [5]%, up to 50%.-->
  
* <div style="color:#CC5500"> Thorns damage dealt has a [28]% chance to deal damage to all enemies around you. </div> <!--Thorns damage dealt has a [28]% chance to deal damage to all enemies around you.-->
+
* <div style="color:#CC5500"> Thorns damage dealt has a [28]% chance to deal damage to all enemies around you. </div>  
 +
<!--Thorns damage dealt has a [28]% chance to deal damage to all enemies around you.-->
 
   
 
   
 
* <div style="color:#CC5500"> While you have a Barrier active, there is a [25-30]% chance to ignore incoming direct damage from Distant enemies.</div> <!--While you have a Barrier active, there is a X% chance to ignore incoming direct damage from Distant enemies.-->
 
* <div style="color:#CC5500"> While you have a Barrier active, there is a [25-30]% chance to ignore incoming direct damage from Distant enemies.</div> <!--While you have a Barrier active, there is a X% chance to ignore incoming direct damage from Distant enemies.-->
Строка 35: Строка 46:
 
<!--Every X seconds, gain a Barrier absorbing up to 85 damage.-->
 
<!--Every X seconds, gain a Barrier absorbing up to 85 damage.-->
  
* <div style="color:#CC5500"> When struk, a magical bubble forms around you for 8 seconds, absorbing 1,680 damage. Can only occur once per [13] seconds. </div>  
+
* <div style="color:#CC5500"> When struk, a magical bubble forms around you for 8 seconds, absorbing [1,680-2,330] damage. Can only occur once per [13-18] seconds. </div>  
<!--When struk, a magical bubble forms around you for 8 seconds, absorbing 1,680 damage. Can only occur once per [13] seconds.-->
+
<!--When struk, a magical bubble forms around you for X seconds, absorbing 1,680 damage. Can only occur once per X seconds.-->
  
 
* <div style="color:#CC5500"> Basic Skills gain [24]% Attack Speed. </div>  
 
* <div style="color:#CC5500"> Basic Skills gain [24]% Attack Speed. </div>  
 
<!--Basic Skills gain X% Attack Speed.-->
 
<!--Basic Skills gain X% Attack Speed.-->
 +
 +
* <div style="color:#CC5500"> Taking [15-20]% of your total Life in damage while Stunned, Frozen or Immobilized will clear the effect. </div>
 +
<!--Taking X% of your total Life in damage while Stunned, Frozen or Immobilized will clear the effect.-->

Текущая версия на 09:39, 19 марта 2023

  • Enemies are slowed by [26]% for 5 seconds when you evade throught them.
  • When you stand inside your own damaging ground effects, you increase the damage it deals by [26]%
  • Enemies afflicted with a damage over time effect deal [20-30]% less damage to you.
  • While you have a Barrier active, there is a [25-30]% chance to ignore incoming direct damage from Distant enemies.
  • Lucky Strike: When you hit a Crowd Controlled enemy, there is up to a [30-45]% chance for that Crowd Control effect to spread to another unaffected nearby enemy.
  • When you stand inside your own damaging ground effects, you increase the damage they deal by [27]%
  • Your Chill effects will trigger Freeze [25]% faster but you deal 30% less Frost damage
  • Teleport forms a rift in your path that increases your critical strike chance by [39]% for 5 seconds
  • Critical Strikes grant [8,0]% Moviement Speed for 1 second. The duration can be extended.
  • You may move freely thought enemies while below [55]% total Life.
  • When your Minor Destruction spells critically strike, your next Major Destruction spell costs no mana and has [100]% chance to critically strike
  • Skills that cost Fury will consume all remaining Fury and grant a [3,8]% damage bonus for each extra point of Fury consumed
  • Enemies hit with Basic Skills increases the damage of your next Core Skill by [5]%, up to 50%.
  • Thorns damage dealt has a [28]% chance to deal damage to all enemies around you.
  • While you have a Barrier active, there is a [25-30]% chance to ignore incoming direct damage from Distant enemies.
  • Every [15-16] seconds, gain a Barrier absorbing up to [85-115] damage.
  • When struk, a magical bubble forms around you for 8 seconds, absorbing [1,680-2,330] damage. Can only occur once per [13-18] seconds.
  • Basic Skills gain [24]% Attack Speed.
  • Taking [15-20]% of your total Life in damage while Stunned, Frozen or Immobilized will clear the effect.