Волшебник (Diablo IV) — различия между версиями
Novax (обсуждение | вклад) |
Novax (обсуждение | вклад) (→Умения категории «Основной») |
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| Название пассивки 2 = Destructive Испепеление <!--Destructive Incinerate--> | | Название пассивки 2 = Destructive Испепеление <!--Destructive Incinerate--> | ||
− | | Описание пассивки 2 = При поддержании | + | | Описание пассивки 2 = При поддержании «Испепеления» вы наносите противникам урон от огня в размере [{SF_29} * 100]% от обычного урона в сек. |
| Название пассивки 3 = Greater Испепеление <!--Greater Incinerate--> | | Название пассивки 3 = Greater Испепеление <!--Greater Incinerate--> | ||
− | | Описание пассивки 3 = | + | | Описание пассивки 3 = «Испепеление» мгновенно набирает полную силу, но затраты на его поддержание увеличиваются на [{SF_36}*100]%. |
}}</div> | }}</div> | ||
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− | While Channeling Incinerate, you take | + | While Channeling Incinerate, you take [{SF_28} * 100]% less damage from Close enemies. |
− | While Channeling Incinerate, you burn nearby enemies for | + | While Channeling Incinerate, you burn nearby enemies for [{SF_29} * 100]% of the damage per second. |
− | Incinerate now starts at full power, but its Channeling cost is increased by | + | Incinerate now starts at full power, but its Channeling cost is increased by [{SF_36}*100]%. |
--> | --> | ||
}} | }} | ||
Строка 301: | Строка 301: | ||
Burning damage increased to X. | Burning damage increased to X. | ||
Burning damage increase per second increased to X, up to X. | Burning damage increase per second increased to X, up to X. | ||
+ | |||
+ | |||
+ | ================================ | ||
+ | Charged Bolts | ||
+ | |||
+ | Залпы молний desc Mana Cost: {Resource Cost} | ||
+ | Lucky Hit Chance: {Combat Effect Chance}% | ||
+ | Release [_] bolts of lightning that course along the ground in an erratic pattern, dealing {PAYLOAD_PROJECTILE} each. rankup_desc Урон увеличивается до {PAYLOAD_PROJECTILE} ед. Buff6_Name Полный заряд Buff6_Description Следующий «Залп молний» нанесет больше урона. Mod2_Description Когда «Залпы молний» поражают одного противника хотя бы {SF_25} |4раз:раза:раз;, урон от следующих «Залпов молний» увеличивается на [{SF_26}*100]%. Mod2_Name Улучшение A Mod3_Description Когда «Залпы молний» поражают одного противника {SF_29} |4раз:раза:раз;, вокруг него происходит электрический взрыв, наносящий {LIGHTNING_NOVA} ед. урона. Mod3_Name Улучшение C Mod4_Description Количество снарядов «Залпов молний» увеличивается на 1. Mod4_Name Enhanced Charged Bolt Mod5_Description Когда «Залпы молний» поражают противника хотя бы {SF_31} |4раз:раза:раз; за одно применение, наносимый целью урон уменьшается на [{SF_32}*100]% на {SF_33} сек. Mod5_Name Mod1_Description Charged Bolts deals x[{SF_27}*100]% increased damage to Stunned enemies. Mod1_Name Улучшение B | ||
+ | |||
+ | |||
+ | Charged Bolts desc Mana Cost: {Resource Cost} | ||
+ | Lucky Hit Chance: {Combat Effect Chance}% | ||
+ | Release [_] bolts of lightning that course along the ground in an erratic pattern, dealing {PAYLOAD_PROJECTILE} each. rankup_desc Damage increased to {PAYLOAD_PROJECTILE}. Buff6_Name Charged Up Buff6_Description Your next Charged Bolt deals more damage. Mod2_Description Hitting the same enemy with at least {SF_25} Charged Bolts increases the damage of the next Charged Bolts by [{SF_26}*100]%. Mod2_Name Upgrade A Mod3_Description After hitting the same enemy with Charged Bolts {SF_29} times, a lightning nova explodes around them, dealing {LIGHTNING_NOVA}. Mod3_Name Upgrade C Mod4_Description Charged Bolts gains an extra projectile. Mod4_Name Enhanced Charged Bolt Mod5_Description Hitting an enemy at least {SF_31} times with Charged Bolts in a single cast reduces their damage dealt by [{SF_32}*100]% for {SF_33} seconds. Mod5_Name Destructive Charged Bolts Mod1_Description Charged Bolts deals x[{SF_27}*100]% increased damage to Stunned enemies. Mod1_Name Greater Charged Bolts | ||
+ | |||
+ | |||
+ | ================================ | ||
− | |||
Chain Lightning | Chain Lightning | ||
+ | |||
+ | Chain Lightning desc Mana Cost: {Resource Cost} | ||
+ | Lucky Hit Chance: {Combat Effect Chance}% | ||
+ | Unleash a stream of lightning that deals {DAMAGE} damage and chains between nearby enemies and you up to [_] times, prioritizing enemies. rankup_desc Damage increased to {DAMAGE}. Mod0_Description Chain Lightning bounces to {SF_9} additional enemy. Mod0_Name Enhanced Chain Lightning Mod2_Description When Chain Lightning Critically Strikes, it has a [{SF_11} * 100]% chance to spawn a Crackling Energy. Mod2_Name Destructive Chain Lightning Mod1_Description Chain Lightning deals x[{SF_10}*100]% increased damage per enemy hit. Mod1_Name Greater Chain Lightning | ||
+ | |||
+ | |||
+ | Цепная молния desc Mana Cost: {Resource Cost} | ||
+ | Lucky Hit Chance: {Combat Effect Chance}% | ||
+ | Unleash a stream of lightning that deals {DAMAGE} damage and chains between nearby enemies and you up to [_] times, prioritizing enemies. rankup_desc Урон увеличивается до {DAMAGE} ед. Mod0_Description "Цепная молния" поражает еще {SF_9} |4цель:цели:целей;. Mod0_Name Enhanced Chain Lightning Mod2_Description Когда "Цепная молния" наносит критический удар, на с вероятностью [{SF_11} * 100]% создает искрящийся заряд энергии. Mod2_Name Улучшение A Mod1_Description Chain Lightning deals x[{SF_10}*100]% increased damage per enemy hit. Mod1_Name Улучшение B | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | ================================ | ||
Ice Shards | Ice Shards | ||
+ | Ice Shards desc Mana Cost: {Resource Cost} | ||
+ | Lucky Hit Chance: {Combat Effect Chance}% | ||
+ | Launch {SF_3} shards that deal {IMPACT_DAMAGE_NORMAL} damage each. Deals x[_]% increased damage to Frozen enemies. rankup_desc Damage increased to {IMPACT_DAMAGE_NORMAL}. Mod5_Description Ice Shards have a [{SF_18}*100]% chance to ricochet to another enemy. Mod5_Name Enhanced Ice Shards Mod4_Description Hitting an enemy with {SF_16} Ice Shards in a single cast makes them Vulnerable for [_] seconds. Mod4_Name Destructive Ice Shards Mod0_Description While you have a Barrier active, Ice Shards treats enemies as if they were Frozen. Mod0_Name Greater Ice Shards | ||
+ | |||
+ | |||
+ | Осколки льда desc Mana Cost: {Resource Cost} | ||
+ | Lucky Hit Chance: {Combat Effect Chance}% | ||
+ | Launch {SF_3} shards that deal {IMPACT_DAMAGE_NORMAL} damage each. Deals x[_]% increased damage to Frozen enemies. rankup_desc Урон увеличивается до {IMPACT_DAMAGE_NORMAL} ед. Mod5_Description Осколки льда с вероятностью [{SF_18}*100]% рикошетят в другого противника. Mod5_Name Enhanced Ice Shards Mod4_Description Если поразить противника {SF_16} осколками льда за одно применение, он становится уязвимым на [_] сек. Mod4_Name Улучшение A Mod0_Description Пока действует барьер, осколки льда считают противников замороженными. Mod0_Name Улучшение B | ||
+ | |||
+ | |||
+ | ================================ | ||
+ | Elemental Dominance (пассивка) | ||
+ | |||
+ | Elemental Dominance desc Your damage increases over time, up to a maximum of [{SF_3}*sLevel]% after {SF_1} seconds. Casting a Skill resets this effect. | ||
+ | Власть над стихиями desc Наносимый вами урон постепенно увеличивается, вплоть до [{SF_3}*sLevel]% через {SF_1} сек. Применение навыка сбрасывает эффект. | ||
+ | |||
+ | |||
− | |||
− | |||
================================ | ================================ | ||
+ | Glass Cannon (пассивка) | ||
+ | Glass Cannon desc You deal x[[_]*100]% increased damage, but take [{SF_1}*100]% more damage. | ||
+ | Хрупкий разрушитель desc Вы наносите на x[[_]*100]% больше урона, но и получаете на [{SF_1}*100]% больше урона. | ||
+ | |||
+ | ================================ | ||
+ | ================================ | ||
Flame Shield | Flame Shield | ||
+ | |||
+ | Flame Shield desc Cooldown: [{Cooldown Time}|1|] | ||
+ | Lucky Hit Chance: {Combat_Effect_Chance_Script_Formula_Override:17}% | ||
+ | Engulf yourself in flames for {buffduration:FLAMESHIELD_BUFF} seconds, Burning nearby enemies for {AOE_DAMAGE} per second. | ||
+ | |||
+ | While Flame Shield is active, you are Immune. rankup_desc Duration increased to {buffduration:FLAMESHIELD_BUFF} seconds. Burning damage increased to {AOE_DAMAGE} per second. Buff0_Name Buff0_Description Burn nearby enemies. Mod0_Description Flame Shield grants [{SF_13} * 100]% Movement Speed while active. Mod0_Name Enhanced Flame Shield Mod1_Description Enemies continue Burning for [_] additional seconds after being hit by Flame Shield. Mod1_Name Mystical Flame Shield Mod4_Description Flame Shield makes enemies Vulnerable for {SF_15} seconds. Mod4_Name Shimmering Flame Shield | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | ================================ | ||
Teleport | Teleport | ||
+ | Teleport desc {if:SF_10}Mana Cost: {Resource Cost}{else}Cooldown: [{Cooldown Time}|1|] | ||
+ | Lucky Hit Chance: {Combat Effect Chance}% | ||
+ | Transform into lightning, becoming Unstoppable and surging to the target location dealing {TELEPORT_DAMAGE_PAYLOAD} damage around you upon arrival. rankup_desc Damage increased to {TELEPORT_DAMAGE_PAYLOAD}. Cooldown decreased to [{Cooldown Time}|1|]{/c_yellow} seconds. Mod2_Description After Teleporting, take [{SF_12}*100]% less damage for {SF_13} seconds. Mod2_Name Enhanced Teleport Mod5_Description For {buffduration:BUFF_CRACKLING_ENERGY} seconds after Teleporting, Crackling Energy deals x[{SF_25} * 100]% more damage. Mod5_Name Mystical Teleport Mod6_Description Teleport’s cooldown is decreased by [[_]|1|] seconds per enemy hit, up to {SF_18} seconds. Mod6_Name Shimmering Teleport | ||
+ | |||
+ | |||
+ | Телепортация desc {if:SF_10}Mana Cost: {Resource Cost}{else}Cooldown: [{Cooldown Time}|1|] | ||
+ | Lucky Hit Chance: {Combat Effect Chance}% | ||
+ | Transform into lightning, becoming Unstoppable and surging to the target location dealing {TELEPORT_DAMAGE_PAYLOAD} damage around you upon arrival. rankup_desc Damage increased to {TELEPORT_DAMAGE_PAYLOAD}. Cooldown decreased to [{Cooldown Time}|1|]{/c_yellow} seconds. Mod2_Description После телепортации вы получаете на [{SF_12}*100]% меньше урона в течение {SF_13} сек. Mod2_Name Enhanced Teleport Mod5_Description For {buffduration:BUFF_CRACKLING_ENERGY} seconds after Teleporting, Crackling Energy deals x[{SF_25} * 100]% more damage. Mod5_Name Улучшение A Mod6_Description Время восстановления "Телепортации" сокращается на [[_]|1|] сек. за каждого пораженного противника вплоть до {SF_18} сек. Mod6_Name Улучшение B | ||
+ | |||
+ | |||
+ | |||
+ | ================================ | ||
Ice Armor | Ice Armor | ||
+ | |||
+ | |||
+ | Ice Armor desc Cooldown: [{Cooldown Time}|1|] | ||
+ | A Barrier of ice forms around you for {buffduration:ICE_BARRIER} seconds, absorbing {shield:ICE_BARRIER} damage. While Ice Armor is active, [{SF_8}*100]% of your Cold Damage dealt is added to its Barrier. rankup_desc Barrier amount increased to {shield:ICE_BARRIER}. Mod2_Description While Ice Armor is active, your Mana Regeneration is increased by [{SF_10} * 100]%. Mod2_Name Enhanced Ice Armor Mod1_Description While Ice Armor’s Barrier is at or above its original amount, you deal x[{SF_9}*100]% increased damage. Mod1_Name Mystical Ice Armor Mod5_Description Enemies that hit you while Ice Armor is active have a [{SF_12}*100]% chance to be Frozen for {buffduration:FREEZE} seconds. Mod5_Name Shimmering Ice Armor | ||
+ | |||
+ | Ледяной доспех desc Cooldown: [{Cooldown Time}|1|] | ||
+ | A Barrier of ice forms around you for {buffduration:ICE_BARRIER} seconds, absorbing {shield:ICE_BARRIER} damage. While Ice Armor is active, [{SF_8}*100]% of your Cold Damage dealt is added to its Barrier. rankup_desc Запас прочности x[{SF_9}*100]% повышается до {shield:ICE_BARRIER} ед. Mod2_Description Во время действия "Ледяного доспеха" вы восстанавливаете ману на [{SF_10} * 100]% быстрее. Mod2_Name Enhanced Ice Armor Mod1_Description While Ice Armor’s Barrier is at or above its original amount, you deal x[{SF_9}*100]% increased damage. Mod1_Name Улучшение A Mod5_Description Противники, атакующие вас, пока действует "Ледяной доспех", с вероятностью [{SF_12}*100]% замораживаются на {buffduration:FREEZE} сек. Mod5_Name Улучшение B | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | ================================ | ||
Frost Nova | Frost Nova | ||
− | Elemental Attunement | + | Frost Nova desc {if:SF_18}Cooldown:{/c_gold} [{Cooldown Time}|1|] seconds |
− | + | {if:SF_19}Charges: [_] | |
+ | Charge Cooldown:{/c_gold} {Recharge Time} seconds | ||
+ | Unleash a torrent of frost, Freezing enemies around you for {buffduration:FREEZE} seconds. rankup_desc Freeze duration increased to {buffduration:FREEZE} seconds. Mod4_Description Frost Nova's radius is increased by [{SF_15} * 100]%. Mod4_Name Enhanced Frost Nova Mod1_Description Frost Nova's Freeze duration is increased by [{SF_12}*100]% when hitting {SF_13} or more enemies. Mod1_Name Mystical Frost Nova Mod0_Description Frost Nova generates {SF_10} Mana per enemy hit. Mod0_Name Shimmering Frost Nova | ||
+ | |||
+ | |||
+ | Кольцо льда desc {if:SF_18}Cooldown:{/c_gold} [{Cooldown Time}|1|] seconds | ||
+ | {if:SF_19}Charges: [_] | ||
+ | Charge Cooldown:{/c_gold} {Recharge Time} seconds | ||
+ | Unleash a torrent of frost, Freezing enemies around you for {buffduration:FREEZE} seconds. rankup_desc Время действия заморозки увеличивается до {buffduration:FREEZE} сек. Mod4_Description Радиус "Кольца льда" увеличивается на [{SF_15} * 100]%. Mod4_Name Enhanced Frost Nova Mod1_Description Время действия заморозки "Кольцом льда" продлевается на [{SF_12}*100]%, когда вы поражаете {SF_13} или более противников. Mod1_Name Улучшение A Mod0_Description "Кольцо льда" позволяет накапливать {SF_10} ед. маны за каждого пораженного противника. Mod0_Name Улучшение B | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | ================================ | ||
+ | Elemental Attunement (пассивка) | ||
− | |||
+ | Elemental Attunement desc Elemental Critical Strikes reduce the cooldown of your Defensive Skills by [{SF_1}*100]%. This effect cannot occur more than once every [_] seconds. | ||
+ | Единство со стихиями desc Критические эффекты, наносящие урон от стихий, сокращают время восстановления навыков категории "Защита" на [{SF_1}*100]%. Срабатывает не чаще раза в [_] сек. | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | ================================ | ||
+ | Protection (пассивка) | ||
+ | |||
+ | Protection desc Using a cooldown grants [_]% of your maximum Life as a Barrier for {buffduration:BUFF_BARRIER} seconds. | ||
+ | Защита desc Когда вы применяете навык с временем восстановления, вас на {buffduration:BUFF_BARRIER} сек. защищает барьер с объемом, равным [_]% вашего максимального запаса здоровья. | ||
+ | |||
+ | |||
+ | ================================ | ||
+ | ================================ | ||
Ice Blades | Ice Blades | ||
+ | |||
+ | Ice Blades desc Cooldown: [{Cooldown Time}|1|] | ||
+ | Lucky Hit Chance: {Combat_Effect_Chance_Script_Formula_Override:16}% | ||
+ | Conjure ice blades for [[_]|1|] seconds that rapidly slashes enemies for {DAMAGE} damage and has a [{SF_11} * 100]% chance to make them Vulnerable for {SF_3} seconds. rankup_desc Damage increased to {DAMAGE}. Mod2_Description Ice Blades has a [{SF_13} * 100]% increased chance to make enemies Vulnerable. Mod2_Name Enhanced Ice Blades Mod3_Description Every time Ice Blades hits a Vulnerable enemy, it gains [{SF_9} * 100]% Attack Speed, up to [{SF_9} * {SF_10} * 100]%. Mod3_Name Summoned Ice Blades Mod1_Description Killing a Vulnerable enemy increases your active Ice Blades' duration by {SF_15} second. Mod1_Name Invoked Ice Blades | ||
+ | |||
+ | |||
+ | Ледяные клинки desc Cooldown: [{Cooldown Time}|1|] | ||
+ | Lucky Hit Chance: {Combat_Effect_Chance_Script_Formula_Override:16}% | ||
+ | Conjure ice blades for [[_]|1|] seconds that rapidly slashes enemies for {DAMAGE} damage and has a [{SF_11} * 100]% chance to make them Vulnerable for {SF_3} seconds. rankup_desc Урон увеличивается до {DAMAGE} ед. Mod2_Description "Ледяные клинки" делают противников уязвимыми с повышенной на [{SF_13} * 100]% вероятностью. Mod2_Name Enhanced Ice Blades Mod3_Description Every time Ice Blades hits a Vulnerable enemy, it gains [{SF_9} * 100]% Attack Speed, up to [{SF_9} * {SF_10} * 100]%. Mod3_Name Улучшение A Mod1_Description Убийство уязвимого противника продлевает время действия "Ледяных клинков" на {SF_15} сек. Mod1_Name Улучшение B | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | ================================ | ||
Hydra | Hydra | ||
− | |||
− | |||
− | |||
− | |||
− | ===== | + | Hydra desc Mana Cost: {Resource Cost} |
+ | Lucky Hit Chance: {Combat_Effect_Chance_Script_Formula_Override:20}% | ||
+ | Summon a {SF_3} headed hydra for [[_]|1|] seconds. Each head spits fire at a nearby enemy, dealing {DAMAGE} damage. rankup_desc Damage increased to {DAMAGE}. Mod3_Description Hydras last for an additional {SF_15} seconds. Mod3_Name Enhanced Hydra Mod1_Description Hydra also Burns enemies for an additional [{SF_11}*100]% of its base damage dealt over {buffduration:MOD_BURN} seconds. Mod1_Name Summoned Hydra Mod5_Description After you Critically Strike, Hydras gain [{SF_13}*100]% Attack Speed for {buffduration:MOD_ATTACK_SPEED_BONUS} seconds. Mod5_Name Invoked Hydra | ||
+ | |||
+ | |||
+ | |||
+ | Гидра desc Mana Cost: {Resource Cost} | ||
+ | Lucky Hit Chance: {Combat_Effect_Chance_Script_Formula_Override:20}% | ||
+ | Summon a {SF_3} headed hydra for [[_]|1|] seconds. Each head spits fire at a nearby enemy, dealing {DAMAGE} damage. rankup_desc Урон увеличивается до {DAMAGE} ед. Mod3_Description Время существования гидр увеличивается на {SF_15} сек. Mod3_Name Enhanced Hydra Mod1_Description Гидра также поджигает противников, дополнительно нанося урон, равный [{SF_11}*100]% базового урона за {buffduration:MOD_BURN} сек. Mod1_Name Улучшение A Mod5_Description Когда вы наносите критический удар, скорость атаки гидр повышается на [{SF_13}*100]% на {buffduration:MOD_ATTACK_SPEED_BONUS} сек. Mod5_Name Улучшение B | ||
+ | |||
+ | |||
+ | ================================ | ||
+ | Lightning Spear | ||
+ | |||
+ | |||
+ | Lightning Spear desc Cooldown: [{Cooldown Time}|1|] | ||
+ | Lucky Hit Chance: {Combat_Effect_Chance_Script_Formula_Override:17}% | ||
+ | Conjure a crackling spear of lightning that seeks out enemies for [[_]|1|] seconds, dealing {IMPACT_DAMAGE} per hit. rankup_desc Damage increased to {IMPACT_DAMAGE} per hit. Mod4_Description Lightning Spear has a [{SF_11}*100]% increased chance to critically strike against Stunned enemies. Mod4_Name Enhanced Lightning Spear Mod1_Description Collecting Crackling Energy reduces the cooldown of Lightning Spear by [{SF_9}|1|] seconds. Mod1_Name Summoned Lightning Spear Mod3_Description After critically striking, Lightning Spear has a [{SF_10} * 100]% increased stacking critical strike chance for its duration. Mod3_Name Invoked Lightning Spear | ||
+ | |||
+ | |||
+ | |||
+ | Электрическое копье desc Cooldown: [{Cooldown Time}|1|] | ||
+ | Lucky Hit Chance: {Combat_Effect_Chance_Script_Formula_Override:17}% | ||
+ | Conjure a crackling spear of lightning that seeks out enemies for [[_]|1|] seconds, dealing {IMPACT_DAMAGE} per hit. rankup_desc Урон от каждого удара увеличивается до {IMPACT_DAMAGE} ед. Mod4_Description При атаке оглушенных противников вероятность нанести критический урон "Электрическим копьем" повышается на [{SF_11}*100]%. Mod4_Name Enhanced Lightning Spear Mod1_Description При сборе искрящегося заряда энергии время восстановления "Электрического копья" сокращается на [{SF_9}|1|] сек. Mod1_Name Улучшение A Mod3_Description Когда вы наносите критический урон, "Электрическое копье" постепенно повышает свою вероятность критического урона на [{SF_10} * 100]% в течение времени действия. Mod3_Name Улучшение B | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | ================================ | ||
+ | Precision Magic (пассивка) | ||
+ | |||
+ | Precision Magic desc Your Lucky Hit Chance is increased by up to [_]%{/c}. | ||
+ | Точная магия desc Бонус к вероятности удачного удара увеличивается вплоть до [_]%{/c}. | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | ================================ | ||
+ | Align the Elements - Mana Shield (пассивка) | ||
+ | |||
+ | Align the Elements desc You gain [_]% Damage Reduction against Elites for each second you don't take damage from any of these sources, up to {SF_1}%. Buff1_Name Align The Elements Buff1_Description Damage reduction against Elites, Bosses, and Players is increased. | ||
+ | Баланс стихий desc You gain [_]% Damage Reduction against Elites for each second you don't take damage from any of these sources, up to {SF_1}%. Buff1_Name Buff1_Description Уменьшение урона от особых противников, боссов и игроков. | ||
+ | |||
+ | Mana Shield desc Every time you spend [_] Mana, you gain [{SF_1} * 100]% Damage Reduction for [_] seconds. Buff2_Name Buff2_Description Damage Reduction increased. | ||
+ | Щит маны desc Когда вы тратите [_] ед. маны, получаемый урон снижается на [{SF_1} * 100]% на [_] сек. Buff2_Name Buff2_Description Получаемый урон снижается. | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | ================================ | ||
+ | Conjuration Mastery (пассивка) | ||
+ | |||
+ | Conjuration Mastery desc While you have an active Conjuration Skill, you deal x[_]% increased damage. Buff2_Name Conjuration Master Buff2_Description Damage increased. | ||
+ | |||
+ | Мастер колдовства desc While you have an active Conjuration Skill, you deal x[_]% increased damage. Buff2_Name Buff2_Description Урон увеличен. | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | ================================ | ||
+ | ================================ | ||
Blizzard | Blizzard | ||
+ | |||
+ | |||
+ | Blizzard desc Mana Cost: {Resource Cost} | ||
+ | Lucky Hit Chance: {Combat_Effect_Chance_Script_Formula_Override:22}% | ||
+ | Summon a frigid blizzard that deals {dot:BLIZZARD_DOT} damage and continuously Chills enemies for {SF_9}% over [_] seconds. rankup_desc Damage increased to {dot:BLIZZARD_DOT} over [_] seconds. Mod1_Description Blizzard’s duration is increased by {SF_13} seconds. Mod1_Name Enhanced Blizzard Mod4_Description Every second an enemy is in Blizzard, they take x[[_] * 100|1|]% increased damage from you, up to x[{SF_15} * 100]%. Mod4_Name Mage's Blizzard Mod2_Description While you have an active Blizzard, your Core Skills cost [{SF_16} * 100]% less Mana. Mod2_Name Wizard's Blizzard | ||
+ | |||
+ | Снежная буря desc Mana Cost: {Resource Cost} | ||
+ | Lucky Hit Chance: {Combat_Effect_Chance_Script_Formula_Override:22}% | ||
+ | Summon a frigid blizzard that deals {dot:BLIZZARD_DOT} damage and continuously Chills enemies for {SF_9}% over [_] seconds. rankup_desc Урон увеличивается до {dot:BLIZZARD_DOT} ед. за [_] сек. Mod1_Description Время действия "Снежной бури" увеличивается на {SF_13} сек. Mod1_Name Enhanced Blizzard Mod4_Description Every second an enemy is in Blizzard, they take x[[_] * 100|1|]% increased damage from you, up to x[{SF_15} * 100]%. Mod4_Name Улучшение A Mod2_Description Во время действия "Снежной бури" основные навыки расходуют на [{SF_16} * 100]% меньше маны. Mod2_Name Улучшение B | ||
+ | |||
+ | |||
+ | |||
+ | ================================ | ||
Meteor | Meteor | ||
+ | |||
+ | |||
+ | Meteor desc Mana Cost: {Resource Cost} | ||
+ | Lucky Hit Chance: {Combat_Effect_Chance_Script_Formula_Override:27}% | ||
+ | Summon a meteor that strikes the target location, dealing {IMPACT_DAMAGE} damage and Burning the ground for {BURN_DAMAGE} damage over [_] seconds. rankup_desc Impact damage increased to {IMPACT_DAMAGE}. Burning damage increased to {BURN_DAMAGE} damage over [_] seconds. Mod3_Description If Meteor hits {SF_16} or more enemies, there is a [{SF_24}*100]% chance an additional Meteor falls on the same location. Mod3_Name Enhanced Meteor Mod5_Description Meteor falls [[_]*100]% faster and costs {SF_18} less Mana. Mod5_Name Mage's Meteor Mod6_Description Meteor’s impact Immobilizes enemies for {buffduration:IMMOBILIZE} seconds. Mod6_Name Wizard's Meteor | ||
+ | |||
+ | |||
+ | Метеорит desc Mana Cost: {Resource Cost} | ||
+ | Lucky Hit Chance: {Combat_Effect_Chance_Script_Formula_Override:27}% | ||
+ | Summon a meteor that strikes the target location, dealing {IMPACT_DAMAGE} damage and Burning the ground for {BURN_DAMAGE} damage over [_] seconds. rankup_desc Урон при попадании увеличивается до {IMPACT_DAMAGE} ед. Урон от горения увеличивается до {BURN_DAMAGE} ед. за [_] сек. Mod3_Description Если "Метеорит" поражает {SF_16} или более противников, на эту же область с вероятностью [{SF_24}*100]% обрушивается еще один метеорит. Mod3_Name Enhanced Meteor Mod5_Description Метеорит обрушивается на [[_]*100]% быстрее и расходует на {SF_18} ед. меньше маны. Mod5_Name Улучшение A Mod6_Description При попадании "Метеорит" обездвиживает противников на {buffduration:IMMOBILIZE} сек. Mod6_Name Улучшение B | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | ================================ | ||
Inner Flames | Inner Flames | ||
+ | |||
+ | |||
+ | Inner Flames desc Your Pyromancy Skills deal x[{SF_1}*100]% increased damage after you haven't taken damage for [_] seconds. Buff1_Name Char to Ash Buff1_Description Damage bonus active. | ||
+ | Внутреннее пламя desc Your Pyromancy Skills deal x[{SF_1}*100]% increased damage after you haven't taken damage for [_] seconds. Buff1_Name Сожжение дотла Buff1_Description Урон увеличен. | ||
+ | |||
+ | |||
+ | ================================ | ||
Firewall | Firewall | ||
+ | |||
+ | |||
+ | Firewall desc Mana Cost: {Resource Cost} | ||
+ | Lucky Hit Chance: {Combat_Effect_Chance_Script_Formula_Override:20}% | ||
+ | Create a wall of flames that Burns enemies for {dot:BURNING} over [_] seconds. rankup_desc Damage increased to {dot:BURNING} over [_] seconds. Mod2_Description Enemies that stand in Firewall for at least [_] seconds take x[{SF_15}*100]% increased Burning damage from all sources. Mod2_Name Enhanced Firewall Mod3_Description Each enemy standing in Firewall increases your Mana Regeneration by [{SF_16}*100]%. Mod3_Name Mage's Firewall Mod4_Description You deal x[[_]*100]% increased damage per active Firewall. Mod4_Name Wizard's Firewall | ||
+ | |||
+ | |||
+ | Стена огня desc Mana Cost: {Resource Cost} | ||
+ | Lucky Hit Chance: {Combat_Effect_Chance_Script_Formula_Override:20}% | ||
+ | Create a wall of flames that Burns enemies for {dot:BURNING} over [_] seconds. rankup_desc Урон увеличивается до {dot:BURNING} ед. за [_] сек. Mod2_Description Enemies that stand in Firewall for at least [_] seconds take x[{SF_15}*100]% increased Burning damage from all sources. Mod2_Name Enhanced Firewall Mod3_Description За каждого противника, находящегося в стене огня, скорость восстановления маны повышается на [{SF_16}*100]%. Mod3_Name Улучшение A Mod4_Description You deal x[[_]*100]% increased damage per active Firewall. Mod4_Name Улучшение B | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | ================================ | ||
Regenerative Conduit | Regenerative Conduit | ||
+ | |||
+ | |||
+ | Regenerative Conduit desc Crackling Energy restores [_] Mana upon pickup. | ||
+ | Проводник регенерации desc При сборе искрящиеся заряды энергии восполняют [_] ед. маны. | ||
+ | |||
+ | |||
+ | ================================ | ||
Ball Lightning | Ball Lightning | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | ================================ | ||
Icy Veil | Icy Veil | ||
− | + | Icy Veil desc Your Barriers have a [_]% increased duration. | |
+ | Ледяная завеса desc Ваши барьеры существуют на [_]% дольше. | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | ================================ | ||
+ | ================================ | ||
Deep Freeze | Deep Freeze | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | ================================ | ||
Inferno | Inferno | ||
+ | Inferno desc Cooldown: [{Cooldown Time}|1|] | ||
+ | Lucky Hit Chance: [{Combat Effect Chance}*2]% | ||
+ | Ignite a roaring inferno that pulses in and out of the target area, Burning enemies for {TOTAL_DAMAGE} damage over {SF_5} seconds, and then explodes, dealing {FINAL_EXPLOSION_DAMAGE} damage to enemies on the outer edge. Mod1_Description Enemies inside of Inferno's final explosion are Immobilized for {buffduration:IMMOBILIZE} seconds. Mod1_Name Upgrade 1 Mod2_Description Killing a Burning enemy reduces Inferno's cooldown by [_] second. Mod2_Name Upgrade 2 | ||
+ | |||
+ | |||
+ | Инферно desc Cooldown: [{Cooldown Time}|1|] | ||
+ | Lucky Hit Chance: [{Combat Effect Chance}*2]% | ||
+ | Ignite a roaring inferno that pulses in and out of the target area, Burning enemies for {TOTAL_DAMAGE} damage over {SF_5} seconds, and then explodes, dealing {FINAL_EXPLOSION_DAMAGE} damage to enemies on the outer edge. Mod1_Description Противники, оказавшиеся в последнем взрыве "Инферно", обездвиживаются на {buffduration:IMMOBILIZE} сек. Mod1_Name Улучшение I Mod2_Description При убийстве подожженного противника время восстановления "Инферно" сокращается на [_] сек. Mod2_Name Улучшение II | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | ================================ | ||
Unstable Currents | Unstable Currents | ||
+ | |||
+ | Unstable Currents desc Cooldown: [{Cooldown Time}|1|] | ||
+ | Lightning surges within you for {buffduration:CURRENTS_ACTIVE} seconds. Whenever you cast a Lightning Skill, another random non-Basic Lightning Skill is also cast. Mod0_Description Unstable Currents increases Attack Speed by [{SF_1} * 100]% while active. Mod0_Name Prime Unstable Currents Mod2_Description While Unstable Currents is active, collecting Crackling Energy increases its duration by [[_]|2|] seconds. Mod2_Name | ||
+ | |||
+ | Бурный поток desc Cooldown: [{Cooldown Time}|1|] | ||
+ | Lightning surges within you for {buffduration:CURRENTS_ACTIVE} seconds. Whenever you cast a Lightning Skill, another random non-Basic Lightning Skill is also cast. Mod0_Description Во время действия "Бурный поток" повышает скорость атаки на [{SF_1} * 100]%. Mod0_Name Улучшение I Mod2_Description Пока действует "Бурный поток", вы можете продлить его время действия на [[_]|1|] сек., подобрав искрящийся заряд энергии. Mod2_Name Улучшение II | ||
− | Frostbite - Permafrost - Icy Touch - Snap Freeze | + | ================================ |
− | Immolated Flesh - Fiery Surge - Endless Pyre - Pyromania | + | Frostbite - Permafrost - Icy Touch - Snap Freeze (пассивка) |
− | Coursing Currents - Conduction - | + | |
+ | Frostbite desc You deal x[_]% more damage to Frozen or Vulnerable enemies, and x[{SF_1} * 100]% more damage to enemies who are both Frozen and Vulnerable. | ||
+ | Ледокус desc You deal x[_]% more damage to Frozen or Vulnerable enemies, and x[{SF_1} * 100]% more damage to enemies who are both Frozen and Vulnerable. | ||
+ | |||
+ | Snap Freeze desc Lucky Hit: Frost Skills have up to a [_]% chance to instantly Freeze. | ||
+ | Трескучий мороз desc Удачный удар: навыки мороза с вероятностью до [_]% мгновенно замораживают цель. | ||
+ | |||
+ | |||
+ | Permafrost desc Frost Skills deal x[_]% increased damage to Elites. | ||
+ | Вечная мерзлота desc Frost Skills deal x[_]% increased damage to Elites. | ||
+ | |||
+ | Icy Touch desc You deal x[_]% increased damage to Vulnerable enemies. | ||
+ | Ледяное прикосновение desc You deal x[_]% increased damage to Vulnerable enemies. | ||
+ | |||
+ | |||
+ | ================================ | ||
+ | Immolated Flesh - Fiery Surge - Endless Pyre - Pyromania (пассивка) | ||
+ | |||
+ | Immolated Flesh desc Burning enemies deal [[_]*100|1|]% reduced damage. | ||
+ | Горелая плоть desc Подожженные противники наносят на [[_]*100|1|]% меньше урона. | ||
+ | |||
+ | Fiery Surge desc Killing a Burning enemy grants [_]% Attack Speed for {buffduration:ATTACK_SPEED_BONUS} seconds. Buff2_Name Buff2_Description Attack speed increased. | ||
+ | Вспышка огня desc Когда вы убиваете горящего противника, ваша скорость атаки повышается на [_]% на {buffduration:ATTACK_SPEED_BONUS} сек. Buff2_Name Buff2_Description Скорость атаки повышена. | ||
+ | |||
+ | Pyromania desc You deal x[_]% increased Critical Strike Damage per nearby Burning enemy, up to x[_]%. | ||
+ | Пиромания desc You deal x[_]% increased Critical Strike Damage per nearby Burning enemy, up to x[_]%. | ||
+ | |||
+ | |||
+ | Endless Pyre desc Burning effects last [[_]*100]% longer. | ||
+ | Нескончаемое сожжение desc Эффекты горения действуют на [[_]*100]% дольше. | ||
+ | |||
+ | ================================ | ||
+ | Coursing Currents - Conduction - Electrocution - Convulsions (пассивка) | ||
+ | |||
+ | Coursing Currents desc Hitting enemies with Shock Skills increases your Critical Strike Chance by [{SF_1} * 100]%. Resets upon getting a Critical Strike. Buff1_Name Ceaseless Bolts Buff1_Description Critical strike chance increased. | ||
+ | Текучие потоки desc Когда вы поражаете противников навыками шока, ваша вероятность критического удара повышается на [{SF_1} * 100]%. Эффект сбрасывается после нанесения критического удара. Buff1_Name Нескончаемый град стрел Buff1_Description Вероятность критического удара повышена. | ||
+ | |||
+ | |||
+ | Electrocution desc Enemies deal [[_]*100]% less damage for {buffduration:BUFF_DAMAGE_PENALITY} seconds after being Critically Struck by your Shock Skills. | ||
+ | Удар током desc После того как ваши навыки шока поражают противника критическим эффектом, наносимый им урон уменьшается на [[_]*100]% на {buffduration:BUFF_DAMAGE_PENALITY} сек. | ||
+ | |||
+ | Conduction desc Critical Strikes with Shock Skills increase your Attack Speed by [_]% for {SF_1} seconds. | ||
+ | Проводник desc Critical Strikes with Shock Skills increase your Attack Speed by [_]% for {SF_1} seconds. | ||
+ | |||
+ | Convulsions desc Lucky Hit: Shock Skills have up to a [[_]]% chance to Stun enemies for {SF_1} seconds. | ||
+ | Конвульсии desc Удачный удар: навыки шока с вероятностью до [[_]*100]% оглушают противников на {SF_1} сек. | ||
[_/_/_/_/_]«» | [_/_/_/_/_]«» | ||
+ | |||
===== | ===== | ||
Версия 02:05, 21 января 2023
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Данная статья находится в разработке. Мы постараемся доделать ее Soon™. |
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Данная игра находится в разработке. Представленная в статье информация не окончательная и может измениться в ходе разработки. |
Волшебница | |
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Ресурс | ![]() |
Используемое оружие | |
Уникальная экипировка | |
Доступные стихии урона | Холод, молния, огонь |
Волшебница (англ. Sorceress) — один из классов персонажей в Diablo IV.
Волшебница — смертоносная владычица стихий, которая свободно обращается с магией огня, холода и молнии. В бою она предпочитает использовать дальнобойные заклинания и уязвима в ближнем бою. Волшебница может контролировать толпы врагов с помощью механики заморозки. Чем больше противник получает урона от холода, тем сильнее не него действует эффект замедления, вплоть до полного замораживания.
Содержание
[убрать]История
Умения
Очки умений можно заработать, получив новый уровень или выполнив одну из глобальных задач любым героем на учетной записи.
Умения категории «Базовый»
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Throw a bolt of frost at an enemy, наносящий [40/43/_/_/_]% урона и Chilling them for 13%.
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Hurl a flaming bolt, dealing [10/11/_/_/_] damage and Burning for [35/38/_/_/_] over 8 seconds.
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Unleash arcing lightning that shocks enemies in front of you for [30/33/36/39/42]. Every 10 times Arc Lash swipes, it Stuns all enemies hit for 2 seconds.
Урон молнией.
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Launch a bolt of lightning that shocks an enemy 4 times, dealing [5/5,5/6/6,5/7]% damage each hit.
Урон молнией.
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72px | Опустошение |
Deal [_/_/_]% increased damage to Healthy enemies.
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72px | Надежные обереги |
Нефизический урон и все виды сопротивления повышаются на [_/_/_]%.
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Умения категории «Основной»
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Затраты маны: 40 ед.
Unleash an orb that Chills for 34% and expels piercing shards dealing a total of [31/32/_/_/_]% damage. Upon expiration, Frozen Orb explodes, dealing [29/32/_/_/_]% damage and Chilling enemies for 9%.
Урон холодом
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Затраты маны: 50 ед.
Hurl an exploding ball of fire, dealing [60/66/72/78/84] damage to nearby enemies.
Урон огнем
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================================
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Затраты маны: 20 ед. в сек.
Channel a beam of fire, Burning enemies for [36/40/_/_/_]%. Damage increases by [17/_/_/_/_] per second, up to [78/_/_/_/_].
Урон огнем
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[_/_/_/_/_]
rankup_desc Урон от горения увеличивается до X ед. Урон от горения увеличивается на X ед. раз в сек. вплоть до X ед. rankup_desc Burning damage increased to X. Burning damage increase per second increased to X, up to X.
================================
Charged Bolts
Залпы молний desc Mana Cost: {Resource Cost} Lucky Hit Chance: {Combat Effect Chance}% Release [_] bolts of lightning that course along the ground in an erratic pattern, dealing {PAYLOAD_PROJECTILE} each. rankup_desc Урон увеличивается до {PAYLOAD_PROJECTILE} ед. Buff6_Name Полный заряд Buff6_Description Следующий «Залп молний» нанесет больше урона. Mod2_Description Когда «Залпы молний» поражают одного противника хотя бы {SF_25} |4раз:раза:раз;, урон от следующих «Залпов молний» увеличивается на [{SF_26}*100]%. Mod2_Name Улучшение A Mod3_Description Когда «Залпы молний» поражают одного противника {SF_29} |4раз:раза:раз;, вокруг него происходит электрический взрыв, наносящий {LIGHTNING_NOVA} ед. урона. Mod3_Name Улучшение C Mod4_Description Количество снарядов «Залпов молний» увеличивается на 1. Mod4_Name Enhanced Charged Bolt Mod5_Description Когда «Залпы молний» поражают противника хотя бы {SF_31} |4раз:раза:раз; за одно применение, наносимый целью урон уменьшается на [{SF_32}*100]% на {SF_33} сек. Mod5_Name Mod1_Description Charged Bolts deals x[{SF_27}*100]% increased damage to Stunned enemies. Mod1_Name Улучшение B
Charged Bolts desc Mana Cost: {Resource Cost}
Lucky Hit Chance: {Combat Effect Chance}%
Release [_] bolts of lightning that course along the ground in an erratic pattern, dealing {PAYLOAD_PROJECTILE} each. rankup_desc Damage increased to {PAYLOAD_PROJECTILE}. Buff6_Name Charged Up Buff6_Description Your next Charged Bolt deals more damage. Mod2_Description Hitting the same enemy with at least {SF_25} Charged Bolts increases the damage of the next Charged Bolts by [{SF_26}*100]%. Mod2_Name Upgrade A Mod3_Description After hitting the same enemy with Charged Bolts {SF_29} times, a lightning nova explodes around them, dealing {LIGHTNING_NOVA}. Mod3_Name Upgrade C Mod4_Description Charged Bolts gains an extra projectile. Mod4_Name Enhanced Charged Bolt Mod5_Description Hitting an enemy at least {SF_31} times with Charged Bolts in a single cast reduces their damage dealt by [{SF_32}*100]% for {SF_33} seconds. Mod5_Name Destructive Charged Bolts Mod1_Description Charged Bolts deals x[{SF_27}*100]% increased damage to Stunned enemies. Mod1_Name Greater Charged Bolts
================================
Chain Lightning
Chain Lightning desc Mana Cost: {Resource Cost} Lucky Hit Chance: {Combat Effect Chance}% Unleash a stream of lightning that deals {DAMAGE} damage and chains between nearby enemies and you up to [_] times, prioritizing enemies. rankup_desc Damage increased to {DAMAGE}. Mod0_Description Chain Lightning bounces to {SF_9} additional enemy. Mod0_Name Enhanced Chain Lightning Mod2_Description When Chain Lightning Critically Strikes, it has a [{SF_11} * 100]% chance to spawn a Crackling Energy. Mod2_Name Destructive Chain Lightning Mod1_Description Chain Lightning deals x[{SF_10}*100]% increased damage per enemy hit. Mod1_Name Greater Chain Lightning
Цепная молния desc Mana Cost: {Resource Cost}
Lucky Hit Chance: {Combat Effect Chance}%
Unleash a stream of lightning that deals {DAMAGE} damage and chains between nearby enemies and you up to [_] times, prioritizing enemies. rankup_desc Урон увеличивается до {DAMAGE} ед. Mod0_Description "Цепная молния" поражает еще {SF_9} |4цель:цели:целей;. Mod0_Name Enhanced Chain Lightning Mod2_Description Когда "Цепная молния" наносит критический удар, на с вероятностью [{SF_11} * 100]% создает искрящийся заряд энергии. Mod2_Name Улучшение A Mod1_Description Chain Lightning deals x[{SF_10}*100]% increased damage per enemy hit. Mod1_Name Улучшение B
================================
Ice Shards Ice Shards desc Mana Cost: {Resource Cost} Lucky Hit Chance: {Combat Effect Chance}% Launch {SF_3} shards that deal {IMPACT_DAMAGE_NORMAL} damage each. Deals x[_]% increased damage to Frozen enemies. rankup_desc Damage increased to {IMPACT_DAMAGE_NORMAL}. Mod5_Description Ice Shards have a [{SF_18}*100]% chance to ricochet to another enemy. Mod5_Name Enhanced Ice Shards Mod4_Description Hitting an enemy with {SF_16} Ice Shards in a single cast makes them Vulnerable for [_] seconds. Mod4_Name Destructive Ice Shards Mod0_Description While you have a Barrier active, Ice Shards treats enemies as if they were Frozen. Mod0_Name Greater Ice Shards
Осколки льда desc Mana Cost: {Resource Cost}
Lucky Hit Chance: {Combat Effect Chance}%
Launch {SF_3} shards that deal {IMPACT_DAMAGE_NORMAL} damage each. Deals x[_]% increased damage to Frozen enemies. rankup_desc Урон увеличивается до {IMPACT_DAMAGE_NORMAL} ед. Mod5_Description Осколки льда с вероятностью [{SF_18}*100]% рикошетят в другого противника. Mod5_Name Enhanced Ice Shards Mod4_Description Если поразить противника {SF_16} осколками льда за одно применение, он становится уязвимым на [_] сек. Mod4_Name Улучшение A Mod0_Description Пока действует барьер, осколки льда считают противников замороженными. Mod0_Name Улучшение B
================================
Elemental Dominance (пассивка)
Elemental Dominance desc Your damage increases over time, up to a maximum of [{SF_3}*sLevel]% after {SF_1} seconds. Casting a Skill resets this effect. Власть над стихиями desc Наносимый вами урон постепенно увеличивается, вплоть до [{SF_3}*sLevel]% через {SF_1} сек. Применение навыка сбрасывает эффект.
================================
Glass Cannon (пассивка) Glass Cannon desc You deal x[[_]*100]% increased damage, but take [{SF_1}*100]% more damage. Хрупкий разрушитель desc Вы наносите на x[[_]*100]% больше урона, но и получаете на [{SF_1}*100]% больше урона.
================================ ================================
Flame Shield
Flame Shield desc Cooldown: [{Cooldown Time}|1|] Lucky Hit Chance: {Combat_Effect_Chance_Script_Formula_Override:17}% Engulf yourself in flames for {buffduration:FLAMESHIELD_BUFF} seconds, Burning nearby enemies for {AOE_DAMAGE} per second.
While Flame Shield is active, you are Immune. rankup_desc Duration increased to {buffduration:FLAMESHIELD_BUFF} seconds. Burning damage increased to {AOE_DAMAGE} per second. Buff0_Name Buff0_Description Burn nearby enemies. Mod0_Description Flame Shield grants [{SF_13} * 100]% Movement Speed while active. Mod0_Name Enhanced Flame Shield Mod1_Description Enemies continue Burning for [_] additional seconds after being hit by Flame Shield. Mod1_Name Mystical Flame Shield Mod4_Description Flame Shield makes enemies Vulnerable for {SF_15} seconds. Mod4_Name Shimmering Flame Shield
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Teleport Teleport desc {if:SF_10}Mana Cost: {Resource Cost}{else}Cooldown: [{Cooldown Time}|1|] Lucky Hit Chance: {Combat Effect Chance}% Transform into lightning, becoming Unstoppable and surging to the target location dealing {TELEPORT_DAMAGE_PAYLOAD} damage around you upon arrival. rankup_desc Damage increased to {TELEPORT_DAMAGE_PAYLOAD}. Cooldown decreased to [{Cooldown Time}|1|]{/c_yellow} seconds. Mod2_Description After Teleporting, take [{SF_12}*100]% less damage for {SF_13} seconds. Mod2_Name Enhanced Teleport Mod5_Description For {buffduration:BUFF_CRACKLING_ENERGY} seconds after Teleporting, Crackling Energy deals x[{SF_25} * 100]% more damage. Mod5_Name Mystical Teleport Mod6_Description Teleport’s cooldown is decreased by [[_]|1|] seconds per enemy hit, up to {SF_18} seconds. Mod6_Name Shimmering Teleport
Телепортация desc {if:SF_10}Mana Cost: {Resource Cost}{else}Cooldown: [{Cooldown Time}|1|]
Lucky Hit Chance: {Combat Effect Chance}%
Transform into lightning, becoming Unstoppable and surging to the target location dealing {TELEPORT_DAMAGE_PAYLOAD} damage around you upon arrival. rankup_desc Damage increased to {TELEPORT_DAMAGE_PAYLOAD}. Cooldown decreased to [{Cooldown Time}|1|]{/c_yellow} seconds. Mod2_Description После телепортации вы получаете на [{SF_12}*100]% меньше урона в течение {SF_13} сек. Mod2_Name Enhanced Teleport Mod5_Description For {buffduration:BUFF_CRACKLING_ENERGY} seconds after Teleporting, Crackling Energy deals x[{SF_25} * 100]% more damage. Mod5_Name Улучшение A Mod6_Description Время восстановления "Телепортации" сокращается на [[_]|1|] сек. за каждого пораженного противника вплоть до {SF_18} сек. Mod6_Name Улучшение B
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Ice Armor
Ice Armor desc Cooldown: [{Cooldown Time}|1|]
A Barrier of ice forms around you for {buffduration:ICE_BARRIER} seconds, absorbing {shield:ICE_BARRIER} damage. While Ice Armor is active, [{SF_8}*100]% of your Cold Damage dealt is added to its Barrier. rankup_desc Barrier amount increased to {shield:ICE_BARRIER}. Mod2_Description While Ice Armor is active, your Mana Regeneration is increased by [{SF_10} * 100]%. Mod2_Name Enhanced Ice Armor Mod1_Description While Ice Armor’s Barrier is at or above its original amount, you deal x[{SF_9}*100]% increased damage. Mod1_Name Mystical Ice Armor Mod5_Description Enemies that hit you while Ice Armor is active have a [{SF_12}*100]% chance to be Frozen for {buffduration:FREEZE} seconds. Mod5_Name Shimmering Ice Armor
Ледяной доспех desc Cooldown: [{Cooldown Time}|1|] A Barrier of ice forms around you for {buffduration:ICE_BARRIER} seconds, absorbing {shield:ICE_BARRIER} damage. While Ice Armor is active, [{SF_8}*100]% of your Cold Damage dealt is added to its Barrier. rankup_desc Запас прочности x[{SF_9}*100]% повышается до {shield:ICE_BARRIER} ед. Mod2_Description Во время действия "Ледяного доспеха" вы восстанавливаете ману на [{SF_10} * 100]% быстрее. Mod2_Name Enhanced Ice Armor Mod1_Description While Ice Armor’s Barrier is at or above its original amount, you deal x[{SF_9}*100]% increased damage. Mod1_Name Улучшение A Mod5_Description Противники, атакующие вас, пока действует "Ледяной доспех", с вероятностью [{SF_12}*100]% замораживаются на {buffduration:FREEZE} сек. Mod5_Name Улучшение B
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Frost Nova
Frost Nova desc {if:SF_18}Cooldown:{/c_gold} [{Cooldown Time}|1|] seconds {if:SF_19}Charges: [_] Charge Cooldown:{/c_gold} {Recharge Time} seconds Unleash a torrent of frost, Freezing enemies around you for {buffduration:FREEZE} seconds. rankup_desc Freeze duration increased to {buffduration:FREEZE} seconds. Mod4_Description Frost Nova's radius is increased by [{SF_15} * 100]%. Mod4_Name Enhanced Frost Nova Mod1_Description Frost Nova's Freeze duration is increased by [{SF_12}*100]% when hitting {SF_13} or more enemies. Mod1_Name Mystical Frost Nova Mod0_Description Frost Nova generates {SF_10} Mana per enemy hit. Mod0_Name Shimmering Frost Nova
Кольцо льда desc {if:SF_18}Cooldown:{/c_gold} [{Cooldown Time}|1|] seconds
{if:SF_19}Charges: [_]
Charge Cooldown:{/c_gold} {Recharge Time} seconds
Unleash a torrent of frost, Freezing enemies around you for {buffduration:FREEZE} seconds. rankup_desc Время действия заморозки увеличивается до {buffduration:FREEZE} сек. Mod4_Description Радиус "Кольца льда" увеличивается на [{SF_15} * 100]%. Mod4_Name Enhanced Frost Nova Mod1_Description Время действия заморозки "Кольцом льда" продлевается на [{SF_12}*100]%, когда вы поражаете {SF_13} или более противников. Mod1_Name Улучшение A Mod0_Description "Кольцо льда" позволяет накапливать {SF_10} ед. маны за каждого пораженного противника. Mod0_Name Улучшение B
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Elemental Attunement (пассивка)
Elemental Attunement desc Elemental Critical Strikes reduce the cooldown of your Defensive Skills by [{SF_1}*100]%. This effect cannot occur more than once every [_] seconds.
Единство со стихиями desc Критические эффекты, наносящие урон от стихий, сокращают время восстановления навыков категории "Защита" на [{SF_1}*100]%. Срабатывает не чаще раза в [_] сек.
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Protection (пассивка)
Protection desc Using a cooldown grants [_]% of your maximum Life as a Barrier for {buffduration:BUFF_BARRIER} seconds. Защита desc Когда вы применяете навык с временем восстановления, вас на {buffduration:BUFF_BARRIER} сек. защищает барьер с объемом, равным [_]% вашего максимального запаса здоровья.
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Ice Blades
Ice Blades desc Cooldown: [{Cooldown Time}|1|] Lucky Hit Chance: {Combat_Effect_Chance_Script_Formula_Override:16}% Conjure ice blades for [[_]|1|] seconds that rapidly slashes enemies for {DAMAGE} damage and has a [{SF_11} * 100]% chance to make them Vulnerable for {SF_3} seconds. rankup_desc Damage increased to {DAMAGE}. Mod2_Description Ice Blades has a [{SF_13} * 100]% increased chance to make enemies Vulnerable. Mod2_Name Enhanced Ice Blades Mod3_Description Every time Ice Blades hits a Vulnerable enemy, it gains [{SF_9} * 100]% Attack Speed, up to [{SF_9} * {SF_10} * 100]%. Mod3_Name Summoned Ice Blades Mod1_Description Killing a Vulnerable enemy increases your active Ice Blades' duration by {SF_15} second. Mod1_Name Invoked Ice Blades
Ледяные клинки desc Cooldown: [{Cooldown Time}|1|]
Lucky Hit Chance: {Combat_Effect_Chance_Script_Formula_Override:16}%
Conjure ice blades for [[_]|1|] seconds that rapidly slashes enemies for {DAMAGE} damage and has a [{SF_11} * 100]% chance to make them Vulnerable for {SF_3} seconds. rankup_desc Урон увеличивается до {DAMAGE} ед. Mod2_Description "Ледяные клинки" делают противников уязвимыми с повышенной на [{SF_13} * 100]% вероятностью. Mod2_Name Enhanced Ice Blades Mod3_Description Every time Ice Blades hits a Vulnerable enemy, it gains [{SF_9} * 100]% Attack Speed, up to [{SF_9} * {SF_10} * 100]%. Mod3_Name Улучшение A Mod1_Description Убийство уязвимого противника продлевает время действия "Ледяных клинков" на {SF_15} сек. Mod1_Name Улучшение B
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Hydra
Hydra desc Mana Cost: {Resource Cost}
Lucky Hit Chance: {Combat_Effect_Chance_Script_Formula_Override:20}%
Summon a {SF_3} headed hydra for [[_]|1|] seconds. Each head spits fire at a nearby enemy, dealing {DAMAGE} damage. rankup_desc Damage increased to {DAMAGE}. Mod3_Description Hydras last for an additional {SF_15} seconds. Mod3_Name Enhanced Hydra Mod1_Description Hydra also Burns enemies for an additional [{SF_11}*100]% of its base damage dealt over {buffduration:MOD_BURN} seconds. Mod1_Name Summoned Hydra Mod5_Description After you Critically Strike, Hydras gain [{SF_13}*100]% Attack Speed for {buffduration:MOD_ATTACK_SPEED_BONUS} seconds. Mod5_Name Invoked Hydra
Гидра desc Mana Cost: {Resource Cost} Lucky Hit Chance: {Combat_Effect_Chance_Script_Formula_Override:20}% Summon a {SF_3} headed hydra for [[_]|1|] seconds. Each head spits fire at a nearby enemy, dealing {DAMAGE} damage. rankup_desc Урон увеличивается до {DAMAGE} ед. Mod3_Description Время существования гидр увеличивается на {SF_15} сек. Mod3_Name Enhanced Hydra Mod1_Description Гидра также поджигает противников, дополнительно нанося урон, равный [{SF_11}*100]% базового урона за {buffduration:MOD_BURN} сек. Mod1_Name Улучшение A Mod5_Description Когда вы наносите критический удар, скорость атаки гидр повышается на [{SF_13}*100]% на {buffduration:MOD_ATTACK_SPEED_BONUS} сек. Mod5_Name Улучшение B
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Lightning Spear
Lightning Spear desc Cooldown: [{Cooldown Time}|1|]
Lucky Hit Chance: {Combat_Effect_Chance_Script_Formula_Override:17}%
Conjure a crackling spear of lightning that seeks out enemies for [[_]|1|] seconds, dealing {IMPACT_DAMAGE} per hit. rankup_desc Damage increased to {IMPACT_DAMAGE} per hit. Mod4_Description Lightning Spear has a [{SF_11}*100]% increased chance to critically strike against Stunned enemies. Mod4_Name Enhanced Lightning Spear Mod1_Description Collecting Crackling Energy reduces the cooldown of Lightning Spear by [{SF_9}|1|] seconds. Mod1_Name Summoned Lightning Spear Mod3_Description After critically striking, Lightning Spear has a [{SF_10} * 100]% increased stacking critical strike chance for its duration. Mod3_Name Invoked Lightning Spear
Электрическое копье desc Cooldown: [{Cooldown Time}|1|] Lucky Hit Chance: {Combat_Effect_Chance_Script_Formula_Override:17}% Conjure a crackling spear of lightning that seeks out enemies for [[_]|1|] seconds, dealing {IMPACT_DAMAGE} per hit. rankup_desc Урон от каждого удара увеличивается до {IMPACT_DAMAGE} ед. Mod4_Description При атаке оглушенных противников вероятность нанести критический урон "Электрическим копьем" повышается на [{SF_11}*100]%. Mod4_Name Enhanced Lightning Spear Mod1_Description При сборе искрящегося заряда энергии время восстановления "Электрического копья" сокращается на [{SF_9}|1|] сек. Mod1_Name Улучшение A Mod3_Description Когда вы наносите критический урон, "Электрическое копье" постепенно повышает свою вероятность критического урона на [{SF_10} * 100]% в течение времени действия. Mod3_Name Улучшение B
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Precision Magic (пассивка)
Precision Magic desc Your Lucky Hit Chance is increased by up to [_]%{/c}. Точная магия desc Бонус к вероятности удачного удара увеличивается вплоть до [_]%{/c}.
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Align the Elements - Mana Shield (пассивка)
Align the Elements desc You gain [_]% Damage Reduction against Elites for each second you don't take damage from any of these sources, up to {SF_1}%. Buff1_Name Align The Elements Buff1_Description Damage reduction against Elites, Bosses, and Players is increased. Баланс стихий desc You gain [_]% Damage Reduction against Elites for each second you don't take damage from any of these sources, up to {SF_1}%. Buff1_Name Buff1_Description Уменьшение урона от особых противников, боссов и игроков.
Mana Shield desc Every time you spend [_] Mana, you gain [{SF_1} * 100]% Damage Reduction for [_] seconds. Buff2_Name Buff2_Description Damage Reduction increased. Щит маны desc Когда вы тратите [_] ед. маны, получаемый урон снижается на [{SF_1} * 100]% на [_] сек. Buff2_Name Buff2_Description Получаемый урон снижается.
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Conjuration Mastery (пассивка)
Conjuration Mastery desc While you have an active Conjuration Skill, you deal x[_]% increased damage. Buff2_Name Conjuration Master Buff2_Description Damage increased.
Мастер колдовства desc While you have an active Conjuration Skill, you deal x[_]% increased damage. Buff2_Name Buff2_Description Урон увеличен.
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Blizzard
Blizzard desc Mana Cost: {Resource Cost}
Lucky Hit Chance: {Combat_Effect_Chance_Script_Formula_Override:22}%
Summon a frigid blizzard that deals {dot:BLIZZARD_DOT} damage and continuously Chills enemies for {SF_9}% over [_] seconds. rankup_desc Damage increased to {dot:BLIZZARD_DOT} over [_] seconds. Mod1_Description Blizzard’s duration is increased by {SF_13} seconds. Mod1_Name Enhanced Blizzard Mod4_Description Every second an enemy is in Blizzard, they take x[[_] * 100|1|]% increased damage from you, up to x[{SF_15} * 100]%. Mod4_Name Mage's Blizzard Mod2_Description While you have an active Blizzard, your Core Skills cost [{SF_16} * 100]% less Mana. Mod2_Name Wizard's Blizzard
Снежная буря desc Mana Cost: {Resource Cost} Lucky Hit Chance: {Combat_Effect_Chance_Script_Formula_Override:22}% Summon a frigid blizzard that deals {dot:BLIZZARD_DOT} damage and continuously Chills enemies for {SF_9}% over [_] seconds. rankup_desc Урон увеличивается до {dot:BLIZZARD_DOT} ед. за [_] сек. Mod1_Description Время действия "Снежной бури" увеличивается на {SF_13} сек. Mod1_Name Enhanced Blizzard Mod4_Description Every second an enemy is in Blizzard, they take x[[_] * 100|1|]% increased damage from you, up to x[{SF_15} * 100]%. Mod4_Name Улучшение A Mod2_Description Во время действия "Снежной бури" основные навыки расходуют на [{SF_16} * 100]% меньше маны. Mod2_Name Улучшение B
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Meteor
Meteor desc Mana Cost: {Resource Cost}
Lucky Hit Chance: {Combat_Effect_Chance_Script_Formula_Override:27}%
Summon a meteor that strikes the target location, dealing {IMPACT_DAMAGE} damage and Burning the ground for {BURN_DAMAGE} damage over [_] seconds. rankup_desc Impact damage increased to {IMPACT_DAMAGE}. Burning damage increased to {BURN_DAMAGE} damage over [_] seconds. Mod3_Description If Meteor hits {SF_16} or more enemies, there is a [{SF_24}*100]% chance an additional Meteor falls on the same location. Mod3_Name Enhanced Meteor Mod5_Description Meteor falls [[_]*100]% faster and costs {SF_18} less Mana. Mod5_Name Mage's Meteor Mod6_Description Meteor’s impact Immobilizes enemies for {buffduration:IMMOBILIZE} seconds. Mod6_Name Wizard's Meteor
Метеорит desc Mana Cost: {Resource Cost}
Lucky Hit Chance: {Combat_Effect_Chance_Script_Formula_Override:27}%
Summon a meteor that strikes the target location, dealing {IMPACT_DAMAGE} damage and Burning the ground for {BURN_DAMAGE} damage over [_] seconds. rankup_desc Урон при попадании увеличивается до {IMPACT_DAMAGE} ед. Урон от горения увеличивается до {BURN_DAMAGE} ед. за [_] сек. Mod3_Description Если "Метеорит" поражает {SF_16} или более противников, на эту же область с вероятностью [{SF_24}*100]% обрушивается еще один метеорит. Mod3_Name Enhanced Meteor Mod5_Description Метеорит обрушивается на [[_]*100]% быстрее и расходует на {SF_18} ед. меньше маны. Mod5_Name Улучшение A Mod6_Description При попадании "Метеорит" обездвиживает противников на {buffduration:IMMOBILIZE} сек. Mod6_Name Улучшение B
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Inner Flames
Inner Flames desc Your Pyromancy Skills deal x[{SF_1}*100]% increased damage after you haven't taken damage for [_] seconds. Buff1_Name Char to Ash Buff1_Description Damage bonus active.
Внутреннее пламя desc Your Pyromancy Skills deal x[{SF_1}*100]% increased damage after you haven't taken damage for [_] seconds. Buff1_Name Сожжение дотла Buff1_Description Урон увеличен.
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Firewall
Firewall desc Mana Cost: {Resource Cost}
Lucky Hit Chance: {Combat_Effect_Chance_Script_Formula_Override:20}%
Create a wall of flames that Burns enemies for {dot:BURNING} over [_] seconds. rankup_desc Damage increased to {dot:BURNING} over [_] seconds. Mod2_Description Enemies that stand in Firewall for at least [_] seconds take x[{SF_15}*100]% increased Burning damage from all sources. Mod2_Name Enhanced Firewall Mod3_Description Each enemy standing in Firewall increases your Mana Regeneration by [{SF_16}*100]%. Mod3_Name Mage's Firewall Mod4_Description You deal x[[_]*100]% increased damage per active Firewall. Mod4_Name Wizard's Firewall
Стена огня desc Mana Cost: {Resource Cost}
Lucky Hit Chance: {Combat_Effect_Chance_Script_Formula_Override:20}%
Create a wall of flames that Burns enemies for {dot:BURNING} over [_] seconds. rankup_desc Урон увеличивается до {dot:BURNING} ед. за [_] сек. Mod2_Description Enemies that stand in Firewall for at least [_] seconds take x[{SF_15}*100]% increased Burning damage from all sources. Mod2_Name Enhanced Firewall Mod3_Description За каждого противника, находящегося в стене огня, скорость восстановления маны повышается на [{SF_16}*100]%. Mod3_Name Улучшение A Mod4_Description You deal x[[_]*100]% increased damage per active Firewall. Mod4_Name Улучшение B
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Regenerative Conduit
Regenerative Conduit desc Crackling Energy restores [_] Mana upon pickup.
Проводник регенерации desc При сборе искрящиеся заряды энергии восполняют [_] ед. маны.
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Ball Lightning
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Icy Veil
Icy Veil desc Your Barriers have a [_]% increased duration. Ледяная завеса desc Ваши барьеры существуют на [_]% дольше.
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Deep Freeze
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Inferno Inferno desc Cooldown: [{Cooldown Time}|1|] Lucky Hit Chance: [{Combat Effect Chance}*2]% Ignite a roaring inferno that pulses in and out of the target area, Burning enemies for {TOTAL_DAMAGE} damage over {SF_5} seconds, and then explodes, dealing {FINAL_EXPLOSION_DAMAGE} damage to enemies on the outer edge. Mod1_Description Enemies inside of Inferno's final explosion are Immobilized for {buffduration:IMMOBILIZE} seconds. Mod1_Name Upgrade 1 Mod2_Description Killing a Burning enemy reduces Inferno's cooldown by [_] second. Mod2_Name Upgrade 2
Инферно desc Cooldown: [{Cooldown Time}|1|]
Lucky Hit Chance: [{Combat Effect Chance}*2]%
Ignite a roaring inferno that pulses in and out of the target area, Burning enemies for {TOTAL_DAMAGE} damage over {SF_5} seconds, and then explodes, dealing {FINAL_EXPLOSION_DAMAGE} damage to enemies on the outer edge. Mod1_Description Противники, оказавшиеся в последнем взрыве "Инферно", обездвиживаются на {buffduration:IMMOBILIZE} сек. Mod1_Name Улучшение I Mod2_Description При убийстве подожженного противника время восстановления "Инферно" сокращается на [_] сек. Mod2_Name Улучшение II
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Unstable Currents
Unstable Currents desc Cooldown: [{Cooldown Time}|1|] Lightning surges within you for {buffduration:CURRENTS_ACTIVE} seconds. Whenever you cast a Lightning Skill, another random non-Basic Lightning Skill is also cast. Mod0_Description Unstable Currents increases Attack Speed by [{SF_1} * 100]% while active. Mod0_Name Prime Unstable Currents Mod2_Description While Unstable Currents is active, collecting Crackling Energy increases its duration by [[_]|2|] seconds. Mod2_Name
Бурный поток desc Cooldown: [{Cooldown Time}|1|] Lightning surges within you for {buffduration:CURRENTS_ACTIVE} seconds. Whenever you cast a Lightning Skill, another random non-Basic Lightning Skill is also cast. Mod0_Description Во время действия "Бурный поток" повышает скорость атаки на [{SF_1} * 100]%. Mod0_Name Улучшение I Mod2_Description Пока действует "Бурный поток", вы можете продлить его время действия на [[_]|1|] сек., подобрав искрящийся заряд энергии. Mod2_Name Улучшение II
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Frostbite - Permafrost - Icy Touch - Snap Freeze (пассивка)
Frostbite desc You deal x[_]% more damage to Frozen or Vulnerable enemies, and x[{SF_1} * 100]% more damage to enemies who are both Frozen and Vulnerable. Ледокус desc You deal x[_]% more damage to Frozen or Vulnerable enemies, and x[{SF_1} * 100]% more damage to enemies who are both Frozen and Vulnerable.
Snap Freeze desc Lucky Hit: Frost Skills have up to a [_]% chance to instantly Freeze. Трескучий мороз desc Удачный удар: навыки мороза с вероятностью до [_]% мгновенно замораживают цель.
Permafrost desc Frost Skills deal x[_]% increased damage to Elites.
Вечная мерзлота desc Frost Skills deal x[_]% increased damage to Elites.
Icy Touch desc You deal x[_]% increased damage to Vulnerable enemies. Ледяное прикосновение desc You deal x[_]% increased damage to Vulnerable enemies.
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Immolated Flesh - Fiery Surge - Endless Pyre - Pyromania (пассивка)
Immolated Flesh desc Burning enemies deal [[_]*100|1|]% reduced damage. Горелая плоть desc Подожженные противники наносят на [[_]*100|1|]% меньше урона.
Fiery Surge desc Killing a Burning enemy grants [_]% Attack Speed for {buffduration:ATTACK_SPEED_BONUS} seconds. Buff2_Name Buff2_Description Attack speed increased. Вспышка огня desc Когда вы убиваете горящего противника, ваша скорость атаки повышается на [_]% на {buffduration:ATTACK_SPEED_BONUS} сек. Buff2_Name Buff2_Description Скорость атаки повышена.
Pyromania desc You deal x[_]% increased Critical Strike Damage per nearby Burning enemy, up to x[_]%. Пиромания desc You deal x[_]% increased Critical Strike Damage per nearby Burning enemy, up to x[_]%.
Endless Pyre desc Burning effects last [[_]*100]% longer.
Нескончаемое сожжение desc Эффекты горения действуют на [[_]*100]% дольше.
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Coursing Currents - Conduction - Electrocution - Convulsions (пассивка)
Coursing Currents desc Hitting enemies with Shock Skills increases your Critical Strike Chance by [{SF_1} * 100]%. Resets upon getting a Critical Strike. Buff1_Name Ceaseless Bolts Buff1_Description Critical strike chance increased. Текучие потоки desc Когда вы поражаете противников навыками шока, ваша вероятность критического удара повышается на [{SF_1} * 100]%. Эффект сбрасывается после нанесения критического удара. Buff1_Name Нескончаемый град стрел Buff1_Description Вероятность критического удара повышена.
Electrocution desc Enemies deal [[_]*100]% less damage for {buffduration:BUFF_DAMAGE_PENALITY} seconds after being Critically Struck by your Shock Skills.
Удар током desc После того как ваши навыки шока поражают противника критическим эффектом, наносимый им урон уменьшается на [[_]*100]% на {buffduration:BUFF_DAMAGE_PENALITY} сек.
Conduction desc Critical Strikes with Shock Skills increase your Attack Speed by [_]% for {SF_1} seconds. Проводник desc Critical Strikes with Shock Skills increase your Attack Speed by [_]% for {SF_1} seconds.
Convulsions desc Lucky Hit: Shock Skills have up to a [[_]]% chance to Stun enemies for {SF_1} seconds. Конвульсии desc Удачный удар: навыки шока с вероятностью до [[_]*100]% оглушают противников на {SF_1} сек.
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Icefall Shatter Overflowing Energy Vyr's Mastery Warmth Esu's Ferocity
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Charged-Bolts.png Залп молний Затраты маны: 18 ед.
Release 6 bolts of lightning that course along the ground in an erratic pattern, dealing 36 - 45 each.
Наносит урон молнией. Major Destruction
Flame-Shield.png
Пламенный щит
Время восстановления: 29 сек.
Engulf yourself in flames for 2 seconds, burning nearby enemies for 15 per second.
While Flame Shield is active, you are Immune.
Наносит урон огнем. Защитные умения
Ice-Armor.png
Ледяной доспех
Passive: After not taking damage for 5 seconds, ice accumulates on you, absorbing 112.
This is a passive only effect. Защитные умения
Ice-Blades.png
Ледяные клинки
Затраты маны: 20 ед.
Conjure ice blades for 12 seconds that rapidly slash enemies for 20 - 204 and Chill.
Наносит урон холодом. Conjuration
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Кольцо
Passive: After spending 145 Mana, you unleash a burst of lightning that deals 47 - 57.
This is a passive only effect.
Наносит урон молнией. Mastery
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Проводник
Время восстановления: 90 сек.
You become lightning incarnate. While in this form, you are Immune, nearby enemies are continually shocked for 110 - 135 and you can surge quickly between locations.
Наносит урон молнией. Ultimate
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Таланты
Уникальное древо талантов волшебницы позволяет усиливать определенные умения, изменять механику их работы, а также улучшать некоторые характеристики. На развитие талантов тратится ограниченное количество специальных очков, получаемых по мере развития героя, по X за X уровень(ей).
Enchantment
Enchantment — уникальная механика волшебниц, позволяющая изменять работу умений, помещенных в два специальных слота. Первый слот открывается после выполнения специального задания, доступного персонажам 15-го уровня и выше. Второй слот становится доступным по достижению 30-го уровня.
Экипировка
Интересные факты
- На ранних этапах разработки игры класс назывался «Ведьма» (англ. Witch).