Пресс-релизы

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В данной статье собраны официальные пресс-релизы Blizzard.

1995

BLIZZARD ENTERTAINMENT ANNOUNCES 'DIABLO' AT E3

Maker of Award-Winning Warcraft Series Introduces New RPG
in Which Supernatural Forces and Demonic Creatures Await Players
as They Descend Into an Evil Underworld

LOS ANGELES, May 11 /PRNewswire/[1] -- At the Electronic Entertainment Expo starting today, Blizzard Entertainment announced "Diablo," a new role-playing game in which players descend into a sinister underworld filled with supernatural forces and demonic creatures. The game is expected to be available by spring 1996.

"Diablo" transports players to a medieval village plagued with evil and darkness. In a quest for vengeance, the central character descends into a crypt and expansive labyrinth hidden beneath the village. Game play focuses on exploration, conflict and character development as players travel deeper into the underworld's demonic halls.

Says Allen Adham, president and founder of Blizzard Entertainment, "`Diablo' will integrate intense game play with state-of-the-art graphics. We want players to really feel as though they are part of the game, so we are creating artwork and three dimensional rendered scenes that truly convey the game's dark and eerie theme."

Key features in "Diablo" will include:

  • A fully rendered three-dimensional, role-playing game of demonic horror.
  • A level-generation system that randomly places rooms, corridors, traps, treasures, monsters and stairways to maximize game play.
  • Multiplayer option supported via modem, network and direct link.
  • SVGA enhanced graphics with rich three-dimensional rendered scenes.
  • Unique "spawning" technology that allows two players to compete head-to-head using just one copy of the program.

"Diablo" is expected to be available by spring 1996 in Windows CD- ROM format at most computer and software retail chains nationwide for approximately $50. The game will also be available directly through Blizzard at 800-953-SNOW.

Blizzard Entertainment is a premiere publisher of next-generation entertainment software. The company previously served as the third- party developer for more than 30 entertainment titles. Blizzard's first game under its own label, "Warcraft: Orcs and Humans," won industry acclaim as one of 1994's best strategy games. Blizzard is an independent division of Davidson & Associates Inc. (Nasdaq: DAVD), a leading multimedia studio for educational and entertainment software.

-0- 5/11/95

/CONTACT: Susan Wooley, 310-793-0600 ext. 245, or Linda Duttenhaver, 310-793-0600 ext. 230, of Blizzard Entertainment, or at E3: Booth #3324 West Hall/

(DAVD)

CO: Blizzard Entertainment; Davidson & Associates Inc. ST: California IN: CPR ENT SU: PDT

BB-KL -- LA005 -- 5520 05/11/95 09:20 EDT

1997

Blizzard Entertainment Announces Diablo II Sequel to 1997’s best-selling game in the works

LONDON, Sept. 7, 1997[2] -- At the European Computer Trade Show, Blizzard Entertainment announced Diablo II, the sequel to this year’s number-one selling Diablo. The title is currently slated for a late 1998 release.

In Diablo II, players return to a dark world plagued by evil forces. As one of five heroes, players must undertake a new series of quests to rid the world of Diablo and his vile brethren forever. New features in the game will include:

  • Five all-new character classes with unique attributes and abilities.
  • Four different, fully populated towns complete with wilderness areas.
  • Multiple dungeons, caverns and crypts in every town for players to explore.
  • Expanded world filled with all-new quests, weapons, spells, armor, monsters and non-playing characters.
  • Advanced combat system which incorporates class-specific fighting techniques and spells.
  • New Battle.net options including increased multiplayer support, an on-line trading post and worldwide rankings.

Diablo, a real-time role-playing game, was an instant hit among gamers and debuted as the number-one selling game its first month in stores. Since releasing in January, the game has sold nearly one million copies worldwide and remains the best-selling game this year.

"The decision to develop a sequel was easy for us, because we want to create Diablo II as much as our customers want to play it," said Allen Adham, president and founder of Blizzard Entertainment. "With the sequel, we will push the game’s concept and design in new directions, while maintaining the same level of excitement and addiction that made the original a favorite among gamers."

Best known for the number-one selling Warcraft series and the blockbuster hit Diablo, Blizzard Entertainment is a premier publisher of entertainment software, and a division of CUC Software, subsidiary of CUC International Inc. (NYSE: CU).

Примечания