Обновление 0.6.0 (Diablo III) — различия между версиями
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− | + | '''Beta Patch 10 (0.6.0.8296)''' — обновление для бета-версии [[Diablo III]], выпущенное 23 января 2012 года<ref>[https://www.diablofans.com/blizz-tracker/topic/385-diablo-iii-beta-patch-18-notes-updated-4-19 Diablo III Beta Patch Notes]</ref>. | |
− | '''Beta Patch 10 (0.6.0.8296)''' | ||
− | == | + | == Обновление 0.6.0, версия #8296 == |
+ | |||
+ | == Общее == | ||
* All characters have been wiped. Please note that this wipe will also affect gold, achievements, items, followers, and artisans. | * All characters have been wiped. Please note that this wipe will also affect gold, achievements, items, followers, and artisans. | ||
* The Battle.net Balance for all beta participants has been reset to 50 Beta Bucks | * The Battle.net Balance for all beta participants has been reset to 50 Beta Bucks | ||
Строка 37: | Строка 38: | ||
* Achievements have been re-enabled | * Achievements have been re-enabled | ||
− | == | + | == Классы == |
− | === | + | === Варвар === |
− | * | + | * Активные умения |
− | ** | + | ** [[Топот (Diablo III)|Топот]] |
*** Damage increased from 70% to 110% | *** Damage increased from 70% to 110% | ||
− | ** | + | ** [[Стойкость к боли (Diablo III)|Стойкость к боли]] |
*** Cooldown reduced from 60 seconds to 30 seconds | *** Cooldown reduced from 60 seconds to 30 seconds | ||
*** Duration reduced from 5 seconds to 3 seconds | *** Duration reduced from 5 seconds to 3 seconds | ||
− | ** Leap Attack | + | ** [[Удар в прыжке (Diablo III)|Leap Attack]] |
*** Damage increased from 70% to 100% | *** Damage increased from 70% to 100% | ||
− | ** | + | ** [[Отмщение (Diablo III)|Отмщение]] |
*** Damage increased from 150% to 220% | *** Damage increased from 150% to 220% | ||
− | * | + | |
− | ** | + | * Пассивные умения |
+ | ** [[Стальные нервы (Diablo III)|Стальные нервы]] | ||
*** Now increases Armor by 25% of your Vitality | *** Now increases Armor by 25% of your Vitality | ||
− | === | + | === Монах === |
− | * | + | * Активные умения |
− | ** | + | ** [[Ослепляющая вспышка (Diablo III)|Ослепляющая вспышка]] |
*** No longer breaks on damage | *** No longer breaks on damage | ||
*** Duration reduced from 5 seconds to 3 seconds | *** Duration reduced from 5 seconds to 3 seconds | ||
− | === | + | === Чародей === |
− | * | + | * Активные умения |
− | ** | + | ** [[Кольцо льда (Diablo III)|Кольцо льда]] |
*** Damage reduced from 65% to 50% | *** Damage reduced from 65% to 50% | ||
− | ** | + | ** [[Ледяной доспех (Diablo III)|Ледяной доспех]] |
*** No longer increases your Armor | *** No longer increases your Armor | ||
− | ** | + | ** [[Силовая волна (Diablo III)|Силовая волна]] |
*** Damage increased from 205% to 350% | *** Damage increased from 205% to 350% | ||
− | * | + | |
− | ** | + | * Пассивные умения |
+ | ** [[Временной поток (Diablo III)|Временной поток]] | ||
*** Slow amount increased from 24% to 30% | *** Slow amount increased from 24% to 30% | ||
− | == | + | == Ремесла == |
− | === | + | === Общее === |
* Leveling artisans in Normal difficulty now only requires gold | * Leveling artisans in Normal difficulty now only requires gold | ||
− | === | + | |
+ | === Разбирание предметов === | ||
* Common (white) items can no longer be salvaged and common crafting materials have been removed in all difficulty levels | * Common (white) items can no longer be salvaged and common crafting materials have been removed in all difficulty levels | ||
* Salvaging a Magic (blue) item will always give you a Magic material, as well as a chance to receive a Rare (yellow) or Legendary (orange) material | * Salvaging a Magic (blue) item will always give you a Magic material, as well as a chance to receive a Rare (yellow) or Legendary (orange) material | ||
Строка 80: | Строка 84: | ||
* Salvaging a Legendary item will always give you a Legendary material, Rare material, and Magic material | * Salvaging a Legendary item will always give you a Legendary material, Rare material, and Magic material | ||
− | == | + | == Предметы == |
− | === | + | === Общее === |
* Attack, Defense, and Precision random affixes have been replaced with Dexterity, Strength, and Intellect | * Attack, Defense, and Precision random affixes have been replaced with Dexterity, Strength, and Intellect | ||
* The base damage on slower weapons has been increased. This is because we’re also increasing the potency of elemental damage properties, and elemental damage benefits faster weapons more than slower weapons. | * The base damage on slower weapons has been increased. This is because we’re also increasing the potency of elemental damage properties, and elemental damage benefits faster weapons more than slower weapons. | ||
* The drop rate of Magic items between level 1 and level 20 has been lowered. Single affix-Magic items are now introduced more slowly, and double affix-Magic items won’t appear until later in the game. | * The drop rate of Magic items between level 1 and level 20 has been lowered. Single affix-Magic items are now introduced more slowly, and double affix-Magic items won’t appear until later in the game. | ||
− | === | + | === Торговцы === |
* Wandering Merchants now have a 50% chance to sell a limited stock Rare item of any type | * Wandering Merchants now have a 50% chance to sell a limited stock Rare item of any type | ||
* Amulets have been moved from the Collector to the Fence | * Amulets have been moved from the Collector to the Fence | ||
− | == | + | == Монстры == |
* Electrified monsters no longer spew lightning on death | * Electrified monsters no longer spew lightning on death | ||
* Arcane Enchanted monsters no longer cast an extra arcane beam on death | * Arcane Enchanted monsters no longer cast an extra arcane beam on death | ||
− | == | + | == Исправление ошибок == |
* Players should no longer be disconnected from Battle.net when moving a stack of 0 items to their Skill action bar | * Players should no longer be disconnected from Battle.net when moving a stack of 0 items to their Skill action bar | ||
* Rapidly moving around items in a character’s inventory should no longer cause those items to become unresponsive | * Rapidly moving around items in a character’s inventory should no longer cause those items to become unresponsive |
Текущая версия на 02:15, 16 апреля 2024
Beta Patch 10 (0.6.0.8296) — обновление для бета-версии Diablo III, выпущенное 23 января 2012 года[1].
Содержание
Обновление 0.6.0, версия #8296
Общее
- All characters have been wiped. Please note that this wipe will also affect gold, achievements, items, followers, and artisans.
- The Battle.net Balance for all beta participants has been reset to 50 Beta Bucks
- Core character attributes have been reworked significantly
- Attack, Defense, and Precision have been removed
- Dexterity, Intellect, Strength, and Vitality have been added:
- Dexterity
- +Demon Hunter damage
- +Monk damage
- +Dodge (for all classes)
- Intellect
- +Witch Doctor damage
- +Wizard damage
- +Health from globes (for all classes)
- Strength
- +Barbarian damage
- +Armor (for all classes)
- Vitality
- +Health (for all classes)
- Dexterity
- Armor will now supplement Defense, as well as provide +Physical resist
- +Chance to Crit has been added as an item affix
- Player Life per Vitality has been changed:
- Players will now start out with 10 Life per Vitality at level 1
- Nephalem Altars have been removed and players can now swap unlocked skills at any point during gameplay via the Skills list. This will impose a 30-second cooldown on the newly-activated skill, during which time the skill cannot be exchanged for another.
- Please note that the skills system is still considered a work-in-progress and will be undergoing additional changes in future patches. This iteration of the system is not final.
- Scrolls of Identification have been removed and players can now identify an item by right-clicking on the item's icon
- The Nephalem Cube has been removed and the salvage ability has been added to the Blacksmith artisan
- The Cauldron of Jordan has been removed
- Stone of Recall has been renamed to "Town Portal" and can now be accessed directly via the Skill bar UI
- The fifth quick slot button has been moved next to the Town Portal ability in the Skill bar. This slot will eventually be to dedicated to potions, but can currently be used as a normal slot.
- Skills will now display simplified tooltips by default
- To view Advanced tooltips, press and hold the CTRL key when hovering over skill icons
- The duration of the global chill effect granted by cold damage has be increased from 0.4 seconds to 0.6 seconds
- Achievements have been re-enabled
Классы
Варвар
- Активные умения
- Топот
- Damage increased from 70% to 110%
- Стойкость к боли
- Cooldown reduced from 60 seconds to 30 seconds
- Duration reduced from 5 seconds to 3 seconds
- Leap Attack
- Damage increased from 70% to 100%
- Отмщение
- Damage increased from 150% to 220%
- Топот
- Пассивные умения
- Стальные нервы
- Now increases Armor by 25% of your Vitality
- Стальные нервы
Монах
- Активные умения
- Ослепляющая вспышка
- No longer breaks on damage
- Duration reduced from 5 seconds to 3 seconds
- Ослепляющая вспышка
Чародей
- Активные умения
- Кольцо льда
- Damage reduced from 65% to 50%
- Ледяной доспех
- No longer increases your Armor
- Силовая волна
- Damage increased from 205% to 350%
- Кольцо льда
- Пассивные умения
- Временной поток
- Slow amount increased from 24% to 30%
- Временной поток
Ремесла
Общее
- Leveling artisans in Normal difficulty now only requires gold
Разбирание предметов
- Common (white) items can no longer be salvaged and common crafting materials have been removed in all difficulty levels
- Salvaging a Magic (blue) item will always give you a Magic material, as well as a chance to receive a Rare (yellow) or Legendary (orange) material
- Salvaging a Rare item will always give you a Rare material and a Magic material, as well as a chance to receive a Legendary material
- Salvaging a Legendary item will always give you a Legendary material, Rare material, and Magic material
Предметы
Общее
- Attack, Defense, and Precision random affixes have been replaced with Dexterity, Strength, and Intellect
- The base damage on slower weapons has been increased. This is because we’re also increasing the potency of elemental damage properties, and elemental damage benefits faster weapons more than slower weapons.
- The drop rate of Magic items between level 1 and level 20 has been lowered. Single affix-Magic items are now introduced more slowly, and double affix-Magic items won’t appear until later in the game.
Торговцы
- Wandering Merchants now have a 50% chance to sell a limited stock Rare item of any type
- Amulets have been moved from the Collector to the Fence
Монстры
- Electrified monsters no longer spew lightning on death
- Arcane Enchanted monsters no longer cast an extra arcane beam on death
Исправление ошибок
- Players should no longer be disconnected from Battle.net when moving a stack of 0 items to their Skill action bar
- Rapidly moving around items in a character’s inventory should no longer cause those items to become unresponsive
- Items that display full durability, but are still considered slightly damaged should now be able to be posted on the Auction House
- Monsters that are killed should now always properly play their death animation rather than remain standing
Примечания
Обновления Diablo III | |
---|---|
Бета-версия | 0.2.0 • 0.3.0 • 0.3.1 • 0.4.0 • 0.4.1 • 0.5.0 • 0.5.1 • 0.6.0 • 0.6.1 • 0.6.2 • 0.7.0 • 0.8.0 • 0.9.0 • 0.10.0 • 0.11.0 |
Diablo III | 1.0.1 • 1.0.2 • 1.0.3 • 1.0.4 • 1.0.5 • 1.0.6 • 1.0.7 • 1.0.8 |
Reaper of Souls | 2.0.1 • 2.0.2 • 2.0.3 • 2.0.4 • 2.0.5 • 2.0.6 • 2.1.0 • 2.1.1 • 2.1.2 • 2.2.0 • 2.2.1 • 2.3.0 • 2.4.0 • 2.4.1 • 2.4.2 • 2.4.3 • 2.5.0 • 2.6.0 • 2.6.1 • 2.6.2 • 2.6.3 • 2.6.4 • 2.6.5 • 2.6.6 • 2.6.7 • 2.6.8 • 2.6.9 • 2.6.10 • 2.7.0 • 2.7.1 • 2.7.2 • 2.7.3 • 2.7.4 • 2.7.5 • 2.7.6 • 2.7.7 |