Обновление 0.7.0 (Diablo III) — различия между версиями
Novax (обсуждение | вклад) (→Items) |
Novax (обсуждение | вклад) (→Monsters) |
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* The vendor value of all items has been reduced | * The vendor value of all items has been reduced | ||
− | == | + | == Монстры == |
* The health and damage of all monster in the game have been adjusted | * The health and damage of all monster in the game have been adjusted | ||
* The amount of gold dropped by monsters has been increased | * The amount of gold dropped by monsters has been increased |
Версия 13:37, 28 февраля 2021
If these translations are correct, the powers of Hell could already be on the move. Данной статье требуется перевод на русский язык. |
Beta Patch 13 (0.7.0.8610) — обновление для бета-версии Diablo III, выпущенное 18 февраля 2012 года[1].
Содержание
Общее
- All characters have been wiped. Please note that this wipe will also affect gold, achievements, items, followers, and artisans.
- Intelligence now grants 0.1 per point to resistances, and will no longer award any bonus to healing from health globes
- When dual-wielding, certain skills will now always use your main-hand weapon to determine damage
- For example, Cyclone Strike will use your main-hand weapon damage even if your off-hand weapon is set to swing next
- An option to permanently enable Advanced Tooltips has been added to the Gameplay Options
Аукцион
- The gold auction house is once again available for testing
- The listing fee for all auctions has been removed
- The transaction fee for auctions in the currency-based auction house has been increased to 1.25 Beta Bucks
- The minimum listing price for an item in the currency-based auction house has been increased to 1.50 Beta Bucks
- Players may now only have 10 active auctions per auction house
- Tooltips have been added which will allow players to compare items on the auction house to the items they're currently wearing
Battle.net
- Public chat is now available to test
- Cross-game support has been added! You can now chat with Real ID friends playing the World of Warcraft PTR or StarCraft II PTR, as well as view their in-game status.
Умения
- The levels at which both active and passive skills unlock have been adjusted for all classes
- Skill runes are now available for testing
- The first skill rune will unlock for all characters at level 6, and players can unlock additional runes as they level up
- In total, players will be able to gain access to 5 skill runes for each skill by level 60
- Character skills have been broken down into categories, and each category has been assigned to a specific mouse button or action bar slot in the skill UI
- The following categories will be shared by all classes:
- Primary Attack
- "Primary Attack" applies to skills that typically generate resources and can be used frequently
- By default, Primary Attack is assigned to the first mouse button
- Secondary Attack
- "Secondary Attack" applies to more powerful skills that are commonly limited by a cooldown or resource cost
- By default, Secondary Attack is assigned to the second mouse button
- Defensive
- "Defensive" applies to skills which can be used to escape or control the flow of combat
- By default, Defensive is assigned to the first action bar quick slot
- Each class will also have three additional categories which are unique. By default, these categories will be assigned to the second, third, and fourth quick slots in the main action bar.
- Primary Attack
- Elective Mode: For players who wish to explore character builds which cannot be accomplished with the provided categories, an “Elective Mode” has been provided. When activated, Elective Mode will allow you to place any skill in any skill category slot, as freely as you could before.
- To enable Elective Mode, simply check the corresponding box located in the Gameplay Options menu.
- The cooldown on swapping skills has been decreased from 30 seconds to 15 seconds
- The following categories will be shared by all classes:
Классы
Варвар
- Активные умения
- Сокрушающий удар
- Weapon damage increased from 145% to 150%
- Рассекающий удар
- Weapon damage increased from 115% to 120%
- Бешенство
- Weapon damage increased from 100% to 110%
- Топот
- Base skill no longer deals weapon damage
- Stun duration increased from 3 seconds to 4 seconds
- Молот Древних
- Weapon damage increased from 180% to 200%
- Leap Attack
- Weapon damage increased from 100% to 125%
- Угрожающий крик
- Damage reduction decreased from 50% to 25%
- Сокрушающий удар
- Пассивные умения
- Мастерское владение оружием
- Swords/Daggers: Damage bonus increased from 10% to 15%
- Maces/Axes: Chance to critically hit increased from 5% to 10%
- Polearms/Spears: No change
- Mighty Weapons: Fury generated per hit increased from 1 to 3
- Мастерское владение оружием
Охотник на демонов
- Активные умения
- Bola Shot
- Weapon damage to main target increased from 100% to 130%
- Weapon damage to other targets in range increased from 75% to 110%
- Шипы
- Movement speed reduction decreased from 65% to 60%
- Шакрам
- Weapon damage increased from 135% to 150%
- Замедляющий выстрел
- Hatred generation decreased from 4 to 3
- Отход под прикрытием
- Weapon damage increased from 115% to 125%
- Pathing has been improved when performing a backflip
- Самонаводящаяся стрела
- Weapon damage increased from 85% to 115%
- Бросок кинжала
- Weapon damage decreased from 275% to 250%
- Кульбит
- Pathing has been improved
- Bola Shot
- Пассивные умения
- Твердая рука
- Damage bonus when no enemies are within 10 yards increased from 10% to 20%
- Vengeance
- Maximum Hatred bonus decreased from 50 to 25
- When healed by a health globe, Hatred gain increased from 10 to 20 and Discipline gain increased from 1 to 2
- Твердая рука
Монах
- Активные умения
- Дыхание небес
- Spirit cost reduced from 50 to 25
- Heal amount increased
- Now has a 15 second cooldown
- Мощный рывок
- Weapon damage decreased from 160% to 80%
- Pathing has been improved
- Взрывное касание
- Weapon damage from bleed effect decreased from 65% to 60%
- Хвост дракона
- Weapon damage decreased from 225% to 200%
- Мантра уклонения
- Chance to dodge bonus decreased from 25% to 15%
- Secondary bonus to dodge attacks, in effect for the first 3 seconds after activation, also decreased from 25% to 15%
- Дыхание небес
- Пассивные умения
- Путь стража
- When dual-wielding, chance to dodge bonus increased from 10% to 15%
- While using a two-handed weapon, Spirit regeneration bonus increased from 20% to 25%
- Решимость
- Enemy damage reduction decreased from 30% to 25%
- Путь стража
Колдун
- Общее
- Witch Doctor mana has received a tuning pass
- Активные умения
- Трупные пауки
- Weapon damage per swing decreased from 38% to 25% per spider
- Огненная бомба
- Weapon damage decreased from 155% to 100%
- Объятия смерти
- Movement speed reduction increased from 50% to 60%
- Мстительный дух
- Duration of Haunt no longer scales per level
- Now deals 350% weapon damage over 15 seconds
- Сглаз
- Damage bonus to hexed enemy decreased from 20% to 12%
- Нашествие жаб
- Weapon damage decreased from 150% to 130% per toad
- Призыв псов-зомби
- Weapon damage per hit decreased from 15% to 9% per dog
- Трупные пауки
- Пассивные умения
- Близость к духам
- Mana regeneration decreased from 2% to 1% of maximum Mana per second
- Близость к духам
Чародей
- Общее
- Arcane Power regeneration has been lowered from 12.5 per second to 10 per second
- Активные умения
- Магическая сфера
- Weapon damage increased from 225% to 250%
- Алмазная кожа
- Maximum absorption amount decreased
- Кольцо льда
- No longer deals weapon damage
- Морозный луч
- Weapon damage increased from 155% to 200%
- Movement speed reduction decreased from 40% to 30%
- Attack speed reduction decreased from 30% to 20%
- Duration of slow and attack speed reduction decreased from 5 seconds to 3 seconds
- Шоковый разряд
- Weapon damage increased from 90% to 105%
- Силовая волна
- Weapon damage decreased from 250% to 220%
- Movement speed reduction increased from 50% to 60%
- Магическая сфера
- Пассивные умения
- Хрупкий разрушитель
- Damage bonus reduced from 20% to 15%
- Хрупкий разрушитель
Ремесла
- The cost to level the Blacksmith has been reduced by 50%
- The gold and reagent cost of Blacksmithing recipes has received a tuning pass
- The following affixes now have a chance to appear twice when crafting an item:
- Min damage
- Max damage
- All Elemental damage types
Спутники
Храмовник
- Умения
- Исцеление
- Heal amount increased
- Преданность
- Healing per second increased
- Исцеление
Предметы
Общее
- Passive Spirit regeneration granted by the Spirit Regeneration item affix has been increased
- Quivers will now grant +damage
- New item affixes have been added!
- Chance on hit to:
- Fear
- Stun
- Freeze
- Immobilize
- Chill
- Blind
- Slow
- Knockback
- Chance on hit to:
Торговцы
- Vendors will now change their inventories more often throughout the game, and will have access to wider variety of item affixes
- The chance for a white item to appear in a vendor's stock has been reduced from 30% to 10%
- The vendor value of all items has been reduced
Монстры
- The health and damage of all monster in the game have been adjusted
- The amount of gold dropped by monsters has been increased
Исправление ошибок
- Achievements should now awarded properly once their objectives are met
- Accounts that were locked by error messages (such as ERROR_395002) should now be unlocked
- Players should now be able to buy gold using their Beta Bucks
Примечания
Обновления Diablo III | |
---|---|
Бета-версия | 0.2.0 • 0.3.0 • 0.3.1 • 0.4.0 • 0.4.1 • 0.5.0 • 0.5.1 • 0.6.0 • 0.6.1 • 0.6.2 • 0.7.0 • 0.8.0 • 0.9.0 • 0.10.0 • 0.11.0 |
Diablo III | 1.0.1 • 1.0.2 • 1.0.3 • 1.0.4 • 1.0.5 • 1.0.6 • 1.0.7 • 1.0.8 |
Reaper of Souls | 2.0.1 • 2.0.2 • 2.0.3 • 2.0.4 • 2.0.5 • 2.0.6 • 2.1.0 • 2.1.1 • 2.1.2 • 2.2.0 • 2.2.1 • 2.3.0 • 2.4.0 • 2.4.1 • 2.4.2 • 2.4.3 • 2.5.0 • 2.6.0 • 2.6.1 • 2.6.2 • 2.6.3 • 2.6.4 • 2.6.5 • 2.6.6 • 2.6.7 • 2.6.8 • 2.6.9 • 2.6.10 • 2.7.0 • 2.7.1 • 2.7.2 • 2.7.3 • 2.7.4 • 2.7.5 • 2.7.6 • 2.7.7 |