Обновление 1.07 (Diablo II) — различия между версиями

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(Skill Balance Changes)
 
(не показано 5 промежуточных версий этого же участника)
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{{В разработке}}
 
{{В разработке}}
  
== Skill Balance Changes ==
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'''Обновление 1.07''' для [[Diablo II]] вышло 27 июня 2001 года.
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== Обновление 1.07 ==
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=== Изменения баланса умений <!--Skill Balance Changes-->===
  
 
[[Паладин (Diablo II)|Paladin]]
 
[[Паладин (Diablo II)|Paladin]]
 
* In expansion games, [[Blessed Hammer (Diablo II)|Blessed Hammer]]/[[Concentration (Diablo II)|Concentration]] combination imbalance has been corrected.
 
* In expansion games, [[Blessed Hammer (Diablo II)|Blessed Hammer]]/[[Concentration (Diablo II)|Concentration]] combination imbalance has been corrected.
 
* In non-expansion games, the [[Blessed Hammer (Diablo II)|Blessed Hammer]]/[[Concentration (Diablo II)|Concentration]] combination remains the same.
 
* In non-expansion games, the [[Blessed Hammer (Diablo II)|Blessed Hammer]]/[[Concentration (Diablo II)|Concentration]] combination remains the same.
* Zeal is now limited to 5 swings and gives an increased percentage to Attack Rating.
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* [[Zeal (Diablo II)|Zeal]] is now limited to 5 swings and gives an increased percentage to Attack Rating.
 
* Fixed display for [[Vengeance (Diablo II)|Vengeance]]'s damage to reflect its actual damage.
 
* Fixed display for [[Vengeance (Diablo II)|Vengeance]]'s damage to reflect its actual damage.
 
* [[Salvation (Diablo II)|Salvation]] resistance increased.
 
* [[Salvation (Diablo II)|Salvation]] resistance increased.
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* Decreased the length of time that Converted monsters fight for you.
 
* Decreased the length of time that Converted monsters fight for you.
 
* Increased the damage per level for [[Sanctuary (Diablo II)|Sanctuary]].
 
* Increased the damage per level for [[Sanctuary (Diablo II)|Sanctuary]].
* Increased the [[SmiteSmite damage for [[Holy Shield (Diablo II)|Holy Shield]].
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* Increased the [[Smite (Diablo II)|Smite]] damage for [[Holy Shield (Diablo II)|Holy Shield]].
 
* Increased resistance bonus for [[Resist Fire (Diablo II)|Resist Fire]], [[Resist Cold (Diablo II)|Resist Cold]], [[Resist Lightning (Diablo II)|Resist Lightning]], and [[Salvation (Diablo II)|Salvation]].
 
* Increased resistance bonus for [[Resist Fire (Diablo II)|Resist Fire]], [[Resist Cold (Diablo II)|Resist Cold]], [[Resist Lightning (Diablo II)|Resist Lightning]], and [[Salvation (Diablo II)|Salvation]].
 
* Increased the Mana regeneration rate for [[Meditation (Diablo II)|Meditation]].
 
* Increased the Mana regeneration rate for [[Meditation (Diablo II)|Meditation]].
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[[Волшебница (Diablo II)|Sorceress]]
 
[[Волшебница (Diablo II)|Sorceress]]
** Increased the damage of [[Hydra (Diablo II)|Hydra]].
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* Increased the damage of [[Hydra (Diablo II)|Hydra]].
** [[Lightning Mastery (Diablo II)|Lightning Mastery]] now affects electrical damage rather than decreasing the Mana cost of those skills.
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* [[Lightning Mastery (Diablo II)|Lightning Mastery]] now affects electrical damage rather than decreasing the Mana cost of those skills.
** Added a casting timer to [[Fire Wall (Diablo II)|Fire Wall]], [[Meteor (Diablo II)|Meteor]], [[Blizzard (Diablo II)|Blizzard]], [[Frozen Orb (Diablo II)|Frozen Orb]], and [[Hydra (Diablo II)|Hydra]] and commensurately increased their damage to prevent a drop in frame rate, while maintaining the same overall balance.
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* Added a casting timer to [[Fire Wall (Diablo II)|Fire Wall]], [[Meteor (Diablo II)|Meteor]], [[Blizzard (Diablo II)|Blizzard]], [[Frozen Orb (Diablo II)|Frozen Orb]], and [[Hydra (Diablo II)|Hydra]] and commensurately increased their damage to prevent a drop in frame rate, while maintaining the same overall balance.
** Decreased the Mana cost for [[Enchant (Diablo II)|Enchant]] and increased its bonus to fire damage.
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* Decreased the Mana cost for [[Enchant (Diablo II)|Enchant]] and increased its bonus to fire damage.
** The damage inflicted by most skills over level 8 has been increased.
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* The damage inflicted by most skills over level 8 has been increased.
  
 
[[Некромант (Diablo II)|Necromancer]]
 
[[Некромант (Diablo II)|Necromancer]]
** Enhanced the damage and decreased duration for [[Poison Dagger (Diablo II)|Poison Dagger]], [[Poison Explosion (Diablo II)|Poison Explosion]] and [[Poison Nova (Diablo II)|Poison Nova]].
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* Enhanced the damage and decreased duration for [[Poison Dagger (Diablo II)|Poison Dagger]], [[Poison Explosion (Diablo II)|Poison Explosion]] and [[Poison Nova (Diablo II)|Poison Nova]].
** Increased duration and adjusted radius for [[Decrepify (Diablo II)|Decrepify]].
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* Increased duration and adjusted radius for [[Decrepify (Diablo II)|Decrepify]].
** Fixed [[Iron Maiden (Diablo II)|Iron Maiden]]+[[Blood Golem (Diablo II)|Blood Golem]] bug and increased the [[Blood Golem (Diablo II)|Blood Golem]]'s Life stealing.
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* Fixed [[Iron Maiden (Diablo II)|Iron Maiden]]+[[Blood Golem (Diablo II)|Blood Golem]] bug and increased the [[Blood Golem (Diablo II)|Blood Golem]]'s Life stealing.
  
== Major Bugs ==
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=== Крупные неполадки <!--Major Bugs-->===
  
 
* Fixed a bug with Paladin skills and party/hostility on the borders of town.
 
* Fixed a bug with Paladin skills and party/hostility on the borders of town.
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* Fixed bug with Barbarian Masteries.
 
* Fixed bug with Barbarian Masteries.
  
== Modifications ==
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=== Модификации <!--Modifications-->===
  
 
* Gambling prices are now based on the character level.
 
* Gambling prices are now based on the character level.
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* Scepter class items have increased damage.
 
* Scepter class items have increased damage.
  
== Improvements ==
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=== Улучшения <!--improvements-->===
  
 
* Holding down SHIFT and RIGHT-Clicking, when buying health potions, auto-fills any empty slots in the belt. This applies to buying scrolls of Town Portal and Identify scrolls too.
 
* Holding down SHIFT and RIGHT-Clicking, when buying health potions, auto-fills any empty slots in the belt. This applies to buying scrolls of Town Portal and Identify scrolls too.
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* Pets health will scale up accordingly in Nightmare and Hell difficulty.
 
* Pets health will scale up accordingly in Nightmare and Hell difficulty.
  
== Attention ==
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=== Напоминание <!--Attention-->===
  
 
* Player can no longer steal Life/Mana from certain monster types.
 
* Player can no longer steal Life/Mana from certain monster types.

Текущая версия на 14:39, 24 марта 2024

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Обновление 1.07 для Diablo II вышло 27 июня 2001 года.

Обновление 1.07

Изменения баланса умений

Paladin

Barbarian

  • In expansion games, Whirlwind is now properly modified by weapon speed.
  • In non-expansion games, Whirlwind remains the same.
  • Frenzy, Double-Swing, and Double-Throw are now properly modified by weapon speed.
  • Added damage bonuses to Concentrate and Frenzy.
  • Frenzy now increases in attack speed as more monsters are hit.
  • Increased the damage bonus on Berserk.
  • Changed Battle Orders bonus to increase by 3% per level at all levels.
  • Increased the damage of War Cry.

Amazon

  • Strafe has a greater range.
  • Impale and Jab are now properly modified by weapon speed.
  • Impale increases damage with level and decreases the chance to lose durability.
  • Fend is now uninterruptible and does more damage.

Sorceress

  • Increased the damage of Hydra.
  • Lightning Mastery now affects electrical damage rather than decreasing the Mana cost of those skills.
  • Added a casting timer to Fire Wall, Meteor, Blizzard, Frozen Orb, and Hydra and commensurately increased their damage to prevent a drop in frame rate, while maintaining the same overall balance.
  • Decreased the Mana cost for Enchant and increased its bonus to fire damage.
  • The damage inflicted by most skills over level 8 has been increased.

Necromancer

Крупные неполадки

  • Fixed a bug with Paladin skills and party/hostility on the borders of town.
  • Fixed a bug that allowed a Necromancer to summon more than one Golem at a time.
  • Player can no longer steal Life/Mana from inanimate objects.
  • Fire Mastery now correctly increases damage to the Hydra skill.
  • Fixed a bug that occasionally prevented Hirelings from dying along with the player.
  • Fixed the double-draw bug in some skill effects, including Blizzard, to improve frame rate.
  • Fixed the updating of the summonables' health bar on their icons.
  • Fixed a bug with left-hand swinging on the right-hand spell selection side.
  • Fixed the pop-up description for Fist of the Heavens.
  • Fixed the overlapping of the character name and level name in the party screen.
  • Fixed bug with Barbarian Masteries.

Модификации

  • Gambling prices are now based on the character level.
  • Sets and Uniques can no longer be gambled for.
  • Boss monsters now do 30% less damage to Hirelings and minions than before.
  • Monsters now display if they are Undead or Demon, when highlighted. If nothing is listed, they are an "Animal" type.
  • General levels for monsters in Nightmare and Hell difficulty have been adjusted.
  • Maximum monster level is now level 70 in Nightmare and level 90 in Hell.
  • Monsters in Nightmare/Hell difficulty, have higher Resistances, Hit Points, and lower attack ratings than before.
  • Poison Damage attacks from Monsters, do more damage than before.
  • Mana and Life stealing effects are reduced by half in Nightmare and Hell.
  • Retrieving your corpse where it died in Nightmare and Hell restores 50% of any experience lost at death.
  • Adjusted the stocking of vendor inventories based on difficulty level.
  • Adjusted how Hirelings gain experience.
  • Adjusted how Hirelings react to missiles.
  • Adjusted Hireling resistances.
  • Increased the amount of Gold a character can hold in the Stash.
  • Increased the power of all Gems/Skulls and added level requirements.
  • Increased the power of all throwing potions and added level requirements.
  • Increased the resistance penalty in Nightmare difficulty to -40 and Hell difficulty to -100.
  • Sounds for Gems in inventory have changed.
  • Looting corpses is available only in Hardcore games.
  • In multi-player, you may only go hostile once per minute with each other player in your game.
  • New Party Experience Bonus to players in a Party in multiplayer.
  • Crystal Swords have an increased durability.
  • Scepter class items have increased damage.

Улучшения

  • Holding down SHIFT and RIGHT-Clicking, when buying health potions, auto-fills any empty slots in the belt. This applies to buying scrolls of Town Portal and Identify scrolls too.
  • Holding down SHIFT and LEFT-Clicking on health potions in inventory, will auto-move them to the appropriate column in your belt.
  • Added a new 'Repair All' button for equipped items at the blacksmith in each Act.
  • New Auto-Map functionality. Players can adjust the size of the Auto-Map in the "Auto-Map Options" menu, switching to the new "Mini-Map".
  • Up to 8 "Hotkeys" are available to assign skills to now.
  • Improved the displays for character status screens.
    • Total blocking % is now shown and is a related to a player's level and dexterity.
    • Chance to Hit and Defense against last monster fought is now shown.
    • Maximum Resistances are now shown in Gold color.
    • Elemental damage only items, display colors for elemental type damage.
  • Wells now heal hirelings.
  • Removed collisions for players with pets.
  • Pets health will scale up accordingly in Nightmare and Hell difficulty.

Напоминание

  • Player can no longer steal Life/Mana from certain monster types.
  • Names of pre-existing Rare Items have changed. However, the item properties have not.
  • The maximum damage of Enhanced Damage items may change 1-3 points.
  • The damage of many items has been increased.
  • Items with one or two sockets may gain an additional socket.
  • After patching, newly-discovered Set and Unique items will have additional level requirements.
  • Level requirements have not changed for Classic Set items (those discovered in the original Diablo II).

Примечания


Обновления Diablo II
Бета-версия
Diablo II Classic 1.011.021.031.041.051.06
Diablo II: Lord of Destruction 1.071.081.091.101.111.121.131.14
Diablo II: Resurrected 1.02.42.52.62.7